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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in 40K EDITORIAL: Five Precepts of 40K</title><link>http://belloflostsouls.disqus.com/</link><description>Bell of Lost Souls is a community and news site for tabletop games, RPGs and pop culture.  All the Warhammer, D&amp;D,  Star Wars and geeky entertainment news and opinion articles you can handle.</description><atom:link href="https://belloflostsouls.disqus.com/40k_editorial_five_precepts_of_40k/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 28 Mar 2010 23:10:49 -0000</lastBuildDate><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-42065520</link><description>&lt;p&gt;Well... those players aren't really focusing on the true purpose of "knowing the odds". Odds are just supposed to give you an idea of what is most likely to happen to help assist your decision making process (e.g. Why take a Lascannon when an Assault Cannon can do the job better?). The key here being that this will not tell you the future... it will only allow you to make the best decision.&lt;/p&gt;&lt;p&gt;Ej, SinSynn, and Myu have all shown how it is possible for crap to happen... and in large amounts too (however unlikely it is to happen based on the odds). The other thing that should be considered is that most people aren't playing with casino quality dice... which causes certain numbers to be rolled more often... luck aside.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imagudspellr</dc:creator><pubDate>Sun, 28 Mar 2010 23:10:49 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-19624401</link><description>&lt;p&gt;"Look, Your Worshipfulness, let's get one thing straight. I take orders from just one person: me."&lt;/p&gt;&lt;p&gt;Command and control - if you have to tell someone you are in control it usually means you aren't. Make the enemy react to YOU - just because you won the initiative die roll doesn't mean you are acting as if you had the initiative.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pete Mancini</dc:creator><pubDate>Thu, 08 Oct 2009 22:39:10 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-16257149</link><description>&lt;p&gt;One of my friends is convinced that my Dark Reapers will be able to damage his nice pointy Predator by so much as looking at it. At first I tried to explain how their guns work, but now I'm just happy to leave those guys in the middle as a massive deterrent.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">onFyre</dc:creator><pubDate>Wed, 09 Sep 2009 11:23:58 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11941478</link><description>&lt;p&gt;Please don't put up a picture of this idiot woman again... Thanks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">coal</dc:creator><pubDate>Tue, 30 Jun 2009 13:52:17 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11820018</link><description>&lt;p&gt;"The easy way is always mined" - could be a weakness, but be prepared for a trap.&lt;/p&gt;&lt;p&gt;"If it's stupid and it works, it isn't stupid"&lt;/p&gt;&lt;p&gt;"Make it too hard for them to get in, and you can't get out" - especially suitable with Planetstrike - making a great fortress / defensive position is useless when you are essentially imobilised by all your own defences. Against some set ups an attacker in Planetstike may do well to bring a few of his own artillery pieces to shell the tightly packed ranks of infantry who can't escape due to the rings of walls and barricades.&lt;/p&gt;&lt;p&gt;In regular 40k don't concentrate so much on defending your own position that you have no time to reach out to damage enemy units / capture objectives.&lt;/p&gt;&lt;p&gt;"Incoming fire has right of way" - don't just check your own sight lines, check your oponents as well.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gotthammer</dc:creator><pubDate>Sat, 27 Jun 2009 00:38:11 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11818571</link><description>&lt;p&gt;I always liked "The easy things are always simple, and the simple things are always hard."&lt;/p&gt;&lt;p&gt;Taking an objective? Plant a squad on it.&lt;/p&gt;&lt;p&gt;Planting a squad on the other side of the board through the entire enemy army - that's  a bit trickier.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gotthammer</dc:creator><pubDate>Sat, 27 Jun 2009 00:30:03 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11781945</link><description>&lt;p&gt;&lt;i&gt;"If at first you don't succeed, you fail."&lt;/i&gt; - GLaDOS&lt;/p&gt;&lt;p&gt;If something didn't work the first time, don't expect it to work the second.  Be flexible, change tactics, try something new.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dr Henry Killinger</dc:creator><pubDate>Fri, 26 Jun 2009 13:31:18 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11781259</link><description>&lt;p&gt;A similar line was used in &lt;i&gt;Renegades&lt;/i&gt; in the &lt;i&gt;Heroes of the Space Marines&lt;/i&gt; compilation.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dr Henry Killinger</dc:creator><pubDate>Fri, 26 Jun 2009 13:16:04 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11770115</link><description>&lt;p&gt;Excelent idea clausewitz is very applicable for 40k, good man for using mushahsi, i personally think that the book of five rings is an brilliant book for tabletop gaming&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fatherazhara</dc:creator><pubDate>Fri, 26 Jun 2009 07:30:23 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11769769</link><description>&lt;p&gt;Holy S-.  SIX? Still, I do have 6 dreds, so I guess I can't really fault him to have 6 vindicators... I do plan to have 3 myself eventually so I can field a line-breaker squadron.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Myu</dc:creator><pubDate>Fri, 26 Jun 2009 07:07:13 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11767461</link><description>&lt;p&gt;my friend is saying that he is going to have six vindicators in planetstrike&lt;br&gt;Asinus asinorum in saecula saeculorum - He was the biggest donkey in history.&lt;br&gt;Just like that one&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">flight commander</dc:creator><pubDate>Fri, 26 Jun 2009 05:02:36 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11759663</link><description>&lt;p&gt;"You can get more of what you want with a kind word and gun than you can with a kind word."  Al Capon&lt;/p&gt;&lt;p&gt;No strategy, just a cool quote.&lt;/p&gt;&lt;p&gt;                Rift Knight&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rift Knight</dc:creator><pubDate>Fri, 26 Jun 2009 00:58:21 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11758661</link><description>&lt;p&gt;"Terribly sorry old chap but we don't have the facilities to take you all prisoner right now, was there anything else." British Junior Officer to german messanger after he said he wanted to discuss terms of surrender at Arnham Bridge.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rift Knight</dc:creator><pubDate>Fri, 26 Jun 2009 00:09:15 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11758083</link><description>&lt;p&gt;*sigh*&lt;br&gt;I've been meaning to tell you about the 'dad' thing...&lt;br&gt;it's just that... the timing has never seemed right, y'know?&lt;br&gt;but since you bought it up.....son, I just want you to understand......&lt;br&gt;Your mother is a very....loving person, y'see....and, well, we were drinking....y'know how it is.......&lt;br&gt;but just think- BoLS just wouldn't be the same unless that happened, so something that would come to mean so much came from that night.&lt;br&gt;*ruffling your hair*&lt;br&gt;Now waddaya say we go get some ice cream, son?&lt;br&gt;:)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SinSynn</dc:creator><pubDate>Thu, 25 Jun 2009 23:43:24 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11757871</link><description>&lt;p&gt;didn't Knute Rockne say 'the best defense' line?&lt;br&gt;famous college football coach.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SinSynn</dc:creator><pubDate>Thu, 25 Jun 2009 23:33:32 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11757780</link><description>&lt;p&gt;I agree totally. I would also add "Don't fight a battle if you don't gain anything by winning OR losing".&lt;/p&gt;&lt;p&gt;Losing once or twice can be a valuable experience against a new army. Look at the D-Day landings, if the Allies hadn't fought that one other disastrous battle, they wouldn't know what NOT to do. And the world might be a very different place now.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Myu</dc:creator><pubDate>Thu, 25 Jun 2009 23:29:52 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11757688</link><description>&lt;p&gt;Absurdly, I'm suddenly inspired to get 3 vindicators, just to say I've done that.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Myu</dc:creator><pubDate>Thu, 25 Jun 2009 23:25:25 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11757586</link><description>&lt;p&gt;Gaining players is always good ^_^&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Myu</dc:creator><pubDate>Thu, 25 Jun 2009 23:21:45 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11757494</link><description>&lt;p&gt;Me too. Those 1's  and 2's come up 50% of the time, I swear!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Myu</dc:creator><pubDate>Thu, 25 Jun 2009 23:18:08 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11757429</link><description>&lt;p&gt;No no no, you misunderstand. I'm not a Deceiver I'm... er... a Space Marine, yeah, that's it. A Space Marine.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Myu</dc:creator><pubDate>Thu, 25 Jun 2009 23:15:41 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11756850</link><description>&lt;p&gt;Her strategy for every game is a single goal of "exploit mistakes". The question is "what is your strategy" and she gave an answer.&lt;/p&gt;&lt;p&gt;Its a strategy, but thanks for the attempt at a  vocabulary lesson dad.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BuFFo</dc:creator><pubDate>Thu, 25 Jun 2009 22:53:06 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11753981</link><description>&lt;p&gt;“Know thine enemy better than one knows thyself.” - Sun Tzu&lt;/p&gt;&lt;p&gt;"Keep your friends close, and your enemies closer." - Sun Tzu&lt;/p&gt;&lt;p&gt;"The best offense is a good defense." - Anonymous&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mike X (Official)</dc:creator><pubDate>Thu, 25 Jun 2009 20:45:50 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11753544</link><description>&lt;p&gt;i prefer the version from Ringo's 'When theDevil Dances"&lt;br&gt;"He who laughs last, thinks fastest"&lt;br&gt;because he if didn't think fast, he'd be dead and unable to laugh at all.&lt;/p&gt;&lt;p&gt;the moral of that one is simple. be ready to adapt your plan to meet the circumstances. sticking to a plan when it's gone to heck will only result in a loss.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Temple</dc:creator><pubDate>Thu, 25 Jun 2009 20:30:20 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11747422</link><description>&lt;p&gt;I WISH I could roll 4's!&lt;br&gt;On the vehicle damage table, a 4 is 'vehicle destroyed' when I add the +1 for using an AP1 weapon(Tau railgun).&lt;br&gt;Since I can't roll higher than a 2 when it counts, however.......&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SinSynn</dc:creator><pubDate>Thu, 25 Jun 2009 18:23:07 -0000</pubDate></item><item><title>Re: 40K EDITORIAL: Five Precepts of 40K</title><link>http://www.belloflostsouls.net/2009/06/40k-editorial-five-precepts-of-40k.html#comment-11747124</link><description>&lt;p&gt;Actually, my contrarian friend, it's a tactic.&lt;br&gt;I look at it this way-&lt;br&gt;A 'Strategy' is like a 'plan'- it's your overall path to victory.&lt;br&gt;'Tactics' are the 'tricks' you use along the way....to victory ;)&lt;br&gt;I've believed in this saying for a long time as a Tau player- we just can't force stuff, or power our way to objectives. We aren't tough enough. Killing exposed, unsupported units. Long Railgun shots on Marker-Lit targets. My opponent over extending himself in reaction/retaliation.&lt;br&gt;PATIENCE is my strategy, as was Chris Everetts'. As long as I'm patient, and not trying to force something to happen, an opening may occur where I can pull off a tactic, which (hopefully) will lead to another opening, which (hopefully) will lead to.....&lt;br&gt;you get the idea.&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SinSynn</dc:creator><pubDate>Thu, 25 Jun 2009 18:14:38 -0000</pubDate></item></channel></rss>