DISQUS

Bell of Lost Souls: 40K REVIEW: Dawn of War 2 by THQ

  • The_Tempest · 9 months ago
    I dont mind the Steam or Live client, but I think they should have stuck to one.
    I cant help but think there is a significant amount of revenue that THQ must receive from both, and they just got a bit too greedy.
  • Jaradakar · 9 months ago
    They do different things.

    Steam = copy protection and digital distribution along with statistic gathering to help patch/improve the game (and designers can see how units/maps are being played).

    GFWL = Peer to peer hosting, match making, MS $$$, etc.

    I'm sure using GFWL helped in the money department for THQ/Relic but it does bring TrueSkill match making system and some other benefits.

    *I like the concept of TrueSkill, but hate how long it takes to find games so I hope that's improved in the future.
  • The_Tempest · 9 months ago
    I think the crossover between the two comes with the friends network and out-of game client

    I'm an xbox live gamer myself, so im a bit biased towards Live. I love the fact that I can keep my account, send messages with friends, and get gamerscore, though i'm sure steam users feel the same way.

    I just wish there was a hassle-free way to get what THQ wants out of steam, while keeping Live, as well as vise-versa for those who prefer it.
  • Fulminata · 9 months ago
    If GFWL was only for match making, etc. then you wouldn't need to log into it to play the single player game. It's an additional level of DRM that's simply a pain in the ass. Especially given that for some reason I nearly always have to reboot my machine before logging into GFWL or else it won't let me log in. I don't have to do this with any other service. Steam works fine, but GFWL won't recognize me unless I do the reboot.

    Mind you, I like 360 Live, and GFWL works OK once I can finally log in, but keeping me from playing the single player part of the game if I can't log into the multi-player matchmaking service is a deal breaker for me.

    If I'd realized I was going to have this problem before I bought the game I wouldn't have done so. I'll be passing on any games that use the same implementation of GFWL in the future.
  • Jaradakar · 9 months ago
    Yeah, I forgot....

    They're using the achievement crap in GFWL, which is fine some people will like that.

    What I can't understand is why they force you to log in for single player. It should allow you to play offline, and then once you do connect retroactively update your achievements. So to this point I totally agree and it's complete fail.

    That said, I don't know if it's actual purpose is DRM but just a failed way to do achievements.
  • What the? · 9 months ago
    It would appear the "it sucks" crowd is in the majority.
  • duder · 9 months ago
    not a GOTY that's for sure, but i didn't think DoW 1 was either. Don't play this game expecting it to be a AAA title and you won't be disapointed
  • anon · 9 months ago
    I agree on that, it seems that soon a reasonable discussion will be swamped by 10 year olds (this is not a slur against anyone on bols, I just know from personal experience that sometimes these things can be flooded with crud)
  • intellectawe · 9 months ago
    LOL

    If the people who are not impressed by the game are 10 year olds, that would make the people who defend the game like the second coming of Christ 5 years old?

    I agree lol
  • zenjah · 9 months ago
    You must be proud.
  • Jackwraith · 9 months ago
    I played the demo for a week and this is not what you're looking for if you were expecting an RTS. This game is to DoW as Warcraft 3 is to Starcraft, except worse, since WC3 was still an RTS, despite the over-reliance on heroes to carry the day.

    Whereas DoW was an excellent 'port of the real 40K game to the computer, this is an abstraction. The graphics are too busy. The utter necessity of high end 'battle point' units like Terminators is annoying, especially when the Relic kept promising that eliminating base building left you more time to engage in tactical fights... which in DoW2 means killing as many of your guys AND your opponent's in order to build up the points needed for special powers... like Terminators. It's simply another way of 'teching up'.

    bigred's comment about the Eldar is spot on. They were far and away the best race in the demo, able to slaughter the other 3 races with very little effort. Unfortunately, the race that everyone was waiting for, the Tyranids, turned out to be the worst in terms of basic endurance as well as concept, since the wave attacks of a true Tyranid horde simply aren't possible in this design. Relic claimed that they didn't want to introduce the 'Nids to DoW because the engine couldn't do justice to the swarm of models that would be needed. So, they go in the opposite direction and minimize the number of models on the screen at any given moment...?

    Uninstalled the demo and gave it a pass. Guess I'm stuck waiting for SC2.
  • Jaradakar · 9 months ago
    See I hated WAR3, IMO they did not go far enough with the RPG elements. Single player WAR3 was okay. But the multplayer? I hated it. You had all the base building micro, plus troops micro, plus hero micro. Only you heroes gained experience and really they mattered more than anything.

    DoW2, your heroes matter, but so do your troops. Your troops gain experience as well so you're not just throwing them away (if you do, you lose).

    Jackwraith, you gain those points via just fighting (dealing damage) unlike having to learn a tech tree or a build order you just fight! Play the game, that bar fills up and if you get enough you can field some terminators.

    I do agree with your Nid comments... relic pretty much lied about needing to wait till this version. Nids once you get into the nuisances of the game in comparison to the size of other races squads are much bigger but even with that taken into account they really missed the mark of capturing the true feel of a *Swarm* with throw away bio mass, "will make more" mentality of Nids. I suspect SC2's Zerg will do it much better. Then again SC2 if it's like SC1 will be all about just spamming units and have way less in the form of tactics, so I doubt it'll be a game I play more than a few weeks.

    Where as DoW2 I've now been playing for 4+ weeks and really enjoying it. It took a while for it to grow on me... but I've warmed to it nicely.
  • Jackwraith · 9 months ago
    "you gain those points via just fighting (dealing damage) unlike having to learn a tech tree or a build order you just fight! "

    So, how is that any less spamming units and devoid of tactics? I throw enough bodies at you, I get the über-unit that I want and then start actually moving forward.

    And anyone who thinks SC is simply spamming units hasn't played competitively. Being old enough to have done that back in the ancient history of the Interwebs (you know... 1998?), if all you did was spam one kind of unit, you'd get eaten alive by anyone who knew how to counter it.

    As you said elsewhere, this is closer to D2 than an RTS and they don't call D2 "Click and Destroy" for nothing. But if you're going to be D2, then be D2. Don't give a half-ass fusion of that and a poor RTS, which is what DoW2 is to me. But if it's fun for you, hey, have a blast. I certainly won't try to convince you otherwise.
  • Jaradakar · 9 months ago
    It's true, I was downplaying the strategy of SC1, it does have some but overall imo it lacks tactics (flanking, cover, moral, etc, etc). I personally I hate how in SC1 you tend to throw away your troops with the attitude of "I'll just make more". I also disliked that everyone played on the *Fastest* setting which made the game even more arcade like and took away time to think/strategize and increased the amount of micro management. I also hated that the game was more about attacking resource gatherers Vs fighting someones troops.

    While I loved SC1 back in the day (I've got gray hair too) RTS imo have evolved for the better (Company of Heroes, Ground Control, DoW1, DoW2).

    The difference is that you are still having to keep your troops alive. Flanking, cover, firing arcs, weapon set up time, it all matters. If your troops are getting low on health, you're forced to flee (as it's better to fight another day than die). This causes an ebb and flow in battle lines and can make for some great back and forth game play. As your doing this, late in the game you get access to some powers or cool units and have to choose how to best use them.

    Sorry for trying to convince you/others to give it a second look, I just know that when I first started playing DoW2 because of my previous expectations I was totally turned off (Multiplayer/beta play). But as I gave it a chance and tried to erase my previous expectations, it really grew on me.

    But that said, it's still not for everyone.
  • BDub · 9 months ago
    They owe us to go back and use these assets to make a Nids expansion to DoW1. Do I hear a letter writing campaign? I mean common, if the fanbase of Diablo can get an Art Director fired and a game re-styled, can't we get another expansion for Dow1?
  • The David · 9 months ago
    i hate it. it's thw worst RTS ever. Steam is spy wear
  • RealGenius · 9 months ago
    I love spy wear; is it a jacket? No, a trench coat with sunglasses!
  • The David · 9 months ago
    ha ha. I didn't even see that. The joys of spellcheck.
  • Matthew · 9 months ago
    If you think it's the worst RTS ever, I honestly pity your poor education in gaming. As for Steam, grow up and make a real argument please.

    I'm really enjoying the game so far; the Games for Windows Live installation can be tedious if it doesn't like your details, but once you get into the game itself it's a very enjoyable experience - reminiscent of Ground Control, actually.
  • The David · 9 months ago
    Okay you want me go into more detail here is.
    I started with RTS is back before there was such a term. Long before war craft and command and conquer.
    Have you read the license agreement before installing the game? If they get to monitor what you play how long you play and replay with and also did a search for other stolen software in your computer. Does anything else needed to be said about this?
    What's up with the boss levels? Maybe they do exist in other RTS but I've never played one. They were lame and games like smash TV and their even more lame now. Then we got the nice idea of leveling up and just like were correct three you can only go up one level per mission. I asked why.
    The graphics are superb unfortunately there are very few levels in this game you just keep playing the same one over and over again. Has anyone ever played Diablo with random mapping. Even the old Chaos gate at random maps and a map builder.
    As far as Warhammer 40K video games go this does not break into the top three.
    1.Dawn of war series
    2.Chaos gate
    3.final liberation (too easy but fun)

    I played it to level 7? And haven't touched it since. The most challenging part so far was the four hours I spent hacking the game to load it with out steam
  • Niels Toft Larsen · 9 months ago
    James bond in a tux, old! Bring on the NEW spy-wear: Steam!
    Yay! Nekkid spies, wearing only steam!

    [ON TOPIC] I have only tried the demo and that was slightly underwhelming compared to Company of Heroes but my sources tell me that the single-player part is cool so I might have to pick it up eventually.
  • intellectawe · 9 months ago
    Not impressed at all.

    Back to DOW for me all the way instead.
  • Darkseer · 9 months ago
    I totally agree. The RPG added element has ruined a perfectly good (and best selling I might add!) game.

    Trying to splice Dawn of War and World of Warcraft to make something...that's not quite what anyone really wants is not the way forward.
  • GR00V3R · 9 months ago
    I totally agree. Back to CoH for me. :)
  • Macfeegle · 9 months ago
    GROOV3R - The comment about DOW2 on ABCs Good Game TV Show summed it up nicely.... "The best level on DOW2 was just about as good as the worst on CoH"

    :o)
  • GR00V3R · 9 months ago
    Agreed. On the money. Sadly.

    Looking forward to the modders cracking this bad boy wide open, though, and implementing CoH-style play. =)

    UPDATE: Or even Epic play! ;)
  • Macfeegle · 9 months ago
    Oooh...Epic play...now there's a thought........


    :o)
  • What the? · 9 months ago
    I also think it sux ballz. I played it, finished the single player campaign in 2 days, played multi-player for another 2 days, and haven't touched it since. Very boring, and not at all like WH40k. Four man Tac squads? Three man Devestators? Totally unlike 40k and therefore gets a Imperator class Titan thumbs down. They should of stuck with the Dark Crusade style of play and just used the new graphics/destructable enviorments.
  • What the? · 9 months ago
    Forgot to add this. I think this game will really appeal to people with ADD. For thinkers, this is a total loser.
  • Jaradakar · 9 months ago
    Maybe you think too slowly? I know I have a hard time keeping up with all the micro in a RTS and tend to have to work really hard to do *okay*.

    Playing multiplayer, the tactics really do matter! Flanking, cover, when to retreat, what units to build in response to the units your opponent has or the hero he's playing all matter a TON. Not to mention what war gear give to take with your hero...

    Anyone who thinks the multi-player lacks depth, imo is looking with their eyes closed.
  • Sathos · 9 months ago
    and yes finishing the singleplayer in 2 days is possible...playing the same way you can make it last all week lol its called DOING THE OPTIONAL MISSIONS >.<
  • duder · 9 months ago
    try raising the difficulty. "Normal" is too easy for experienced RTS players
  • Del Coro · 9 months ago
    If you use phrases like "sux ballz" you're far too stupid for anyone to care what you think.
  • What the? · 9 months ago
    Nice placing yourself on the same rung as me with calling me stupid. Your a paragon of maturity. Everyone, look at Del Coros example of telling someone they are an idiot for using internet terms. Del Coro I have a mission for you. Go look up the word "ironic".
  • UltramarineFan · 9 months ago
    It was quite mature, actually, the way Del Coro made his point. If he had said 'You are stupid.' then you would have a valid point but he didn't. he said that you were 'too stupid' which is actually quite erasonable seeeing as there aren't that many words that he could have used in that context so your point is not valid at all.
  • Destroyer · 9 months ago
    This is why I prefer B&C - no flaming :P

    Also, anyone know why it's down?
  • The David · 9 months ago
    Using words like "sux ballz" is merely a way to get past the profanity filters on many blogs. So I commend him on his intelligence on bucking the system
  • duder · 9 months ago
    Very fun single player game, but for the love of god STAY AWAY FROM MULTI-PLAYER. All the issues with bugs and just bad imbalances will make you bitter
  • rob0362 · 9 months ago
    They TOTALLY buggered this US. DOW was great and the concept of Expansions to add Races and Units was the way to go. This IS NOT DOW II this is a completely difference game and IT SUCKS and I would say 2 TITAN Thumbs Down. What a Joke Stick to Dark Crusade
  • Jaradakar · 9 months ago
    Look when I first started playing it in beta I was totally put off as well due to the HUGE, HUGE change. It's not DoW1...

    But once you get over the expectations you previously had and look at the game for what it is, I think you might be surprised. It can be really fun and has a ton of depth.
  • rob0362 · 9 months ago
    Your right it is Not DOW but when you keep the SAME name you build expectations that this is an improvement of a GREAT game and Highly sought after game. This should be Called Blood Ravens or something else as IT is not DOW
  • rob0362 · 9 months ago
    I Have the release and I wasted 49.99. I do not like it and I find it Simpleton game
  • Jaradakar · 9 months ago
    @rob0362

    There is some truth to questioning the naming convention, in many ways the game has changed enough that perhaps it should have been called something else... maybe that would have helped in setting up peoples expectations....

    But... that said play some multiplayer (and try to see the game for what it is, not what is not), I think if you can do that (I.E. set your expectations aside) you'll realize that calling it a "simpleton game" is an our right lie. The game has a ton of depth and tactics (cover, flanking, when to retreat, units counter specific units, hero choices, hero wargear choices, ability use, etc).

    O' and for what it's worth for a game that just came out it feels fairly balanced (granted they had some rocky roads in beta) but then again that's expected.
  • SM · 9 months ago
    I agree, its a totally different game, but frankly, I'm getting sick of build base, collect resources, go kill something. Its so bland and fairly unstrategic at all.
  • BDub · 9 months ago
    Yes for many that is true. However, some of us still like that and what I believe he is saying is that by calling it DoW 2 you a giving people reason to assume it is the same kind of game play in a revised/improved format. While this is fundamentally a different kind of game, whether you like it or you don't.
    Personally I am still waiting for my 40K version of Commandos!
  • deimos · 9 months ago
    Dark Crusade? It is horribly imbalanced than the bug ridden/support-deprived Soulstorm.

    I liked DoW2, yeah... different styles of play, but same old 40k goodness. During the beta, it grown on me. A nice change of pace IMHO.
  • Jaradakar · 9 months ago
    The game is light and day different from DoW1.

    But I found if you give it a chance it can be really fun, you just have to change your expectations.

    My brother and a friend of mine have been playing 3v3 multiplayer almost every night and having a good time.

    Single player we also really enjoyed, it's a hybrid of Diablo & a RTS game and it works surprisingly well. The single player campaign is far from perfect as it's fairly linear and only opens up to multiple choices when you have 3 things to do and the order does not seem to matter much. Lots of optional missions open up as well again giving you some freedom of choice, but unfortunately the choices don't really matter much.

    But in the end it matters little because you're having a great time.

    O' and I liked that you got gear that you could not use, it let you check out the requirements and have something to shoot towards.
  • Sethe · 9 months ago
    I really don't like the Bossfights at all....

    At the end of a mission your pour out thousands of rounds on an orc warboss, who granted should be tough, nasty, and lethal. But... Should not take 500 Heavy Bolter rounds to the chest, while Sniper scouts shoot him in the head, and your commander slashes at him with a chainsword... But overdone.

    I agree the graphics, backdrop, use of cover mechanics, ect are awsome! But this isn't big enough... 4 Man Tactical squads, 3 man scout, 3 man devestator with just heavies, etc....

    I like that there is no building but they need to amp this up a little bit... Could have been done much better if it was a more like the original in some ways
  • Jaradakar · 9 months ago
    If I want to get picky I could complain about the boss fights as well. The first few boss fights I though were cool... then it does get old. They're too repetitive (minus the optional Lictor boss). Really they just needed more variety, imo.

    Base building, if you think about it was just a micro management test that was a huge barrier to entry for new players and was massively repetitive as you were forced to do it every single game. I for one don't miss it at all and am very glad too see it go.

    The number of guys in a squad is purely a visual thing, it really matters not to the actual game play as the health value of the squad can be anything. Sure, it would have looked better if the squads were bigger, but again it has little effect on game play.

    Overall the multiplayer games are small skirmishes equivalent to playing 750-1250 point battles in DoW2. Which is a huge departure from DoW1 which felt like 1500-2000 point battles.

    Again if you come with an open mind and enjoy small skirmishes you'll most likely have a blast.

    Of course one of my major complaints is that the computer AI is down right horrible so if you want to *train/practice* doing comp stomps don't expect to gain anything but familiarity with your races/units because it's down right laughably easy and once you take it online Vs real opponents it'll be like you've jumped into the deep end of the pool Vs the kiddy pool (I.E. expect to get trounced a bit till you learn how to play).

    So yeah overall the game is not perfect, but that said...

    I devoured the single player campaign as it is really good at capturing the feeling of playing in the 40K universe and was just a ton of fun.

    (Tip: Don't play on the hard or hardest difficulty setting unless you really want it to be crazy hard. Think Diablo style difficulty, which as i think about it, they should not let you play the harder difficulties till you beat a lower one).
  • Anon · 9 months ago
    I really like the new DOW. Going in "hot" is preferable to having to build from scratch each and every mission. My complaint is it gets very repetitive very quickly. There's such a limited number of maps, and the start and end points are the same in each. Still, each mission provides challenges, and as you progress in level, they really pile the enemies on you.
  • Minos · 9 months ago
    2/5 from me. Even without the whole steam/GfW thing.
    - Scale of battles is laughable
    - No artillery or heavy vechicles
    - Single player is even worse than in Soulstorm
    - Multi is quite fun for some time but still weak compared to DoW I
    - There is no mod tools/map editor
    - Only 1v1/3v3 on 7 maps or so. Seriously, is that a finished product?
  • UltramarineFan · 9 months ago
    Lots of people are complaining about DoW 2 and comparing it to DoW 1 but let's look at rationally:
    1.There aren't as many maps as people would like but are much better graphics compared to DoW 1.
    2.The battles aren't very big but this means that tactics play a much bigger role than in DoW 1 (about 95% of my battles on DoW 1 were won by capturing a relic, getting a relic unit and charging that unit).
    3.Some people have been saying that the campain is too easy but surely you could just try the next difficulty level.
    4. When it comes to multiplayer I admit that it could be better but to be honest I don't use it that often anyway.
    Personally I think it's very good and that there are only a few small problems that could be ignored like when we played the very first DoW.
  • intellectawe · 9 months ago
    The problem with the game is very fundamental to me.

    I spent over 120 bucks easy on DOW over 4ish years. The game has 9 official armies and a gaggle of unofficial armies ( I have been using Tyranids in DOW for years with no problem really).

    So why would I spend 50 bucks to 'return' back to 2004 and get a stripped down version of an RTS I already own?

    FYI I have no plans on buying starcraft 2 either. That game suffers from the same issue. I own the same game that came out over 10 years ago, so why bother buying essentially the same game? Especially when it is a stripped down version?

    So no I am not DOW 2 bashing for bashing's sake. DOW 2, in my opinion and FOR ME, is just a stripped down DOW that I bought in 2004 with less races to choose from.
  • UltramarineFan · 9 months ago
    Well it's not my fault that you spalsh out your money on computer games at the first sign of them, maybe this should be a lesson to you. FYI I'm not getting starcraft 2 either so there's no problem there.
  • Jaradakar · 9 months ago
    They're making a new game on a new engine. You can't just port stuff from the previous games and expansions. I know it sounds like you should be able to, but trust me you can't.

    Expecting a game to come out and have equal amount of content to a game that had 3 expansions is just very unrealistic. The only way that could happen is if the game had an even longer development time and cost x3 or x4 the amount.
  • BDub · 9 months ago
    Well that's not entirely true but I get what you mean. But DoW2 doesn't even have the same amount of content as DoW1 minus all the expensions.
  • UltramarineFan · 9 months ago
    I think it does have the same ammont of content but different content, ie. using different types of gamming system which probably take up the same ammount of time to produce.
  • BlueBeetle · 9 months ago
    I returned my copy after 3 days. The CONCEPT behind the game is admirable. The graphics are great and all, but I couldn't get through the campaign because the game is so bug-filled it crashes my system at the same point every time. Relic either doesn't know how to fix the issue or are too busy making Dawn of War 3 to care. I was in the Beta and while it ran slow, it ran. If you look at Relic's Tech support forum and read customer reviews online the game is a horrendous failure as far as completion goes. I've tried to get my tech issues resolved by using the forum as they asked, but very VERY rarely does anyone from Relic respond. Horrid.
  • Grimskul25 · 9 months ago
    Same thing happens to me, Relic doesn't seem to care at all, so much for customer service...
  • Thaed · 9 months ago
    I really like the single player now that I've had a good bash at it, I just wish they didn't include those gosforsaken boss fights. And the single race campaign was a bit of a bitch, but I'm not too fussed as I enjoy multiplayer.

    I'm surprised you didn't touch on the multiplayer in the review, as it's pretty fun in casual games and the ranked battles are great if you don't mind the extra layer of competetiveness. The different commanders can all be kitted out in multiple ways and permit a ton of playstyles, and the larger unit counts are great. Although there is a distinct lack of maps. Just wish that Games for Windows Live wasn't such a pile of crap. Random disconnects and lengthy login times, argh.
  • Joe Andersen · 9 months ago
    i like it. it's fun. Who cares whether it's rts or a TPS (third person shooter)?

    Joe
  • Andros · 9 months ago
    The game just isn't good enough.
  • Kriegfreak · 9 months ago
    I bought this game expecting to play something at least similar to DoW. I was very wrong. The only thing I feel that is decent about this game is the single-player campaign, they actually did do a very nice job with some missions, voice acting, and the overall 'fluff' of the game lent itself to a decent back story. But that is where it stopped. The thing I hated instantly was having to install some program called steam or whatever it is, and I saw one guy mention 'spy ware', close enough. Its really lame that you would have to install some side program that starts itself while your computer loads to boot to even play the game. And while you can change that in your computer settings its just an extra annoyance on a fairly disappointing game. The game itself is also quite easy , but has little weapon drops and stats you buff your units with, making it feel more like World of Warcraft then an RTS - btw even the good weapons are 'blue' or 'green' lettered just like WoW. Ramping up the difficulty only means the bosses are even more annoying and buggy then they were using the other difficulty levels. Quite a few bugs as well, was several occasions my jump squad got stuck in terrain features, or my devastator squad simply stopped working. I was really hoping for some more base building opportunity, I would have much rather this game been almost exactly like the other DoW, with more 40k oriented story-line (they did do a good job this time), and a nice free campaign to move your units around with like the others. They could have made the graphics better, Tyranids alone would have made this game worth buying if it had been like the other DoWs. Overall I'm very disappointed with this game, it had its moments but after 5 days I'm pretty much done with it. I'll look forward to Blizzards Star Craft 2, perhaps DoW was rushed out the door to quickly. It feels like it, but save your money seriously.
  • BDub · 9 months ago
    The Steam distribution is an preemptive effort to thwart the colossal hit THQ/Relic took with piracy on Company of Hereos (most popular game in Asia since Starcraft and they didn't see a dime). I don't like it either but if it keeps PC gaming from dying outright, I'll put up with it.
  • kanisX · 9 months ago
    Ok, I guess we live a world where people will always be let down no matter what new things come out.

    People, this is the best looking game based on our favorite franchise. If you love 40K this game is it. SO what if they actual game rules do not translate well. It would not be manageable to have a 10 man tactical when you are leading a surgical strike in an intimate setting (that sounded weird)

    I like this game because its different from DOW 1 (not to mention DOW 1 became a great game only after 3 expansion packs, third one being the weakest, but still)

    I am already looking forward to the next expansion for more race specific campaigns.

    This for all those people who complain the game is buggy: I have 5 systems running XP Pro, Vista Ultimate and Windows 7 beta, and I've yet to experience a glitch or a bug. The game runs great. Relic really did a good job on optimization, plus they always working on fixes. The people who are having glitches are an isolated problem. Most of the time if you keep your system up to date and clean you won't have problems. This is PC gaming after all, you need some level of maintenance.

    If you are lucky to have a high end video card with DirectX 10, this game look 'effin fantastic with all the settings turned up on a 24" monitor. (1920x1200 rez which is 1080p HD for those who do not know)

    Ok, so the single player needs some more variety like more maps(more multi maps too), some more objectives other than shrine, comm relay, and foundry. It also needs one more planet in my opinion, and some more types of optional missions.

    For a guy that's been playing RTS games for 15 years or so, this game is a welcome re-arrangement of popular genre mechanics. I hope they expand on it. The multi-player is very easy to jump into (especially for those who usually don't like this mode)

    I give this a 4/5 definitely and I hope the next expansion intros more races and gives us another single player campaign based on the Orks or Eldar. Hell the IG are already done in the game.
  • C3P0 · 9 months ago
    "I've yet to experience a glitch or a bug"

    All programs suffer from at least a few glitches or bugs. You obviously aren't paying attention so your 4/5 review is either biased or shallow.
  • kanisX · 9 months ago
    I am paying attention and I'm saying I have not experienced this. Obviously no program is perfect and people will have various results.

    We are posting about our own individual experiences after all.

    I guess I wish people had more faith:) and yes maybe I am a bit biased 'cause I love 40K
  • BlueBeetle · 9 months ago
    You have DoW2 running on 5 systems?
  • kanisX · 9 months ago
    Yes, because I buy all my games on Steam. You can install on as many computers as you want (no need to worry about codes or discs). You can only run one active account at a time which allows me to test all systems running all the games I have on my steam account.

    Steam is a good distribution system, it is not spyware, it has a good reputation and its so much more convenient than keeping physical media to play.
  • Ortega · 9 months ago
    I disagree. I can buy one disk and install it on as many computers as I want (usually mine, brothers, and cousins) and play with a wired LAN. Steam is an attempt to regulate how people are able to share content. It is bad for consumers. You should not like it.
  • kanisX · 9 months ago
    I believe this kind of mentality depends on your age:)

    As a person who has a decent job with a budget for my hobby, the need to squeeze blood out of a stone is no longer a priority.

    But good for you, keep supporting piracy and maybe next time we won't have decent titles on the PC, just more console crapware which will fill up the shelves with used titles.
  • The David · 9 months ago
    You make some very good points kanisX. I personally didn't know there was an upside to steam. But I did have to help a friend who bought a copy of this game and was unable to install it because he doesn't have Internet. The problem comes in is when you have to do something illegal to play a game you bought legally. (He also bought a new computer just to play it) As far as installing the game on multiple computers look at the problem this way. Would you buy a DVD you only watch it on one machine and buy a separate copy of the movie to play in another room of the house? Have you ever read a book and then loaded to a friend to read or worse yet gone to the library. When it comes down to this is most people who steal video games would never buy them in the first place. I have a coworker who never went to the movies, never rents DVDs and doesn't have cable. Only recently has he learned how to download movies so he is costing the movie industry is zero dollars because if he could have gotten free he still wouldn't pay.
    The video game companies need to understand that yes some people it is still the game but don't pissed off the people who pay as soon you will cut your nose off to spite your face.
  • Jaradakar · 9 months ago
    Its like your car. You lock the doors right? You make it *slightly* hard for someone to break in, right? But if someone really wanted to break in, they cloud easily by breaking a window. Sure you could line the windows with metal, but at some point it ceases to be a functional. Same goes with copy protection imo. As a developer or publisher, they still want to lock the car and I think that's totally acceptable, but there is a point where they can go too far.

    I personally don't think Steam is it.

    I love steam, my HD crashes, I can reinstall. Over at my friends house, logon my account and download a game to show them. Hell I can have a friend play on my account to play games I own, I just can't play them at the same time.

    All my games in one spot, never have to worry about the CD's either losing them or getting scratch up. Get a new PC, just re-download any games again.
  • Ortega · 9 months ago
    Thank you. A little common sense is like a ray of sunshine on a cloudy day.
  • BlueBeetle · 9 months ago
    Steam in and of itself I could care less. That there's no offline capability is a mistake in my opinion. However, i've ran each patch Relic put forward, updated every driver and take great care of my computer. The fault isn't in my system, as I can play any other game on the market right now. Fallout 3 works great, all the DoWs before were fine. If I up my graphics options in game I'm still running at the same level I do if everything is set to minimum. The problem is in the code.
  • kanisX · 9 months ago
    What video card you got?
  • kanisX · 9 months ago
    and what operating system? also did you play on opening day before patch 1.1.2 came out on 2/23?
  • BlueBeetle · 9 months ago
    Vista 32 and an Nvidia 7150m.
  • kanisX · 9 months ago
    7150m is integrated video, are you running this on a laptop?
  • BlueBeetle · 9 months ago
    It is on a laptop and I bought it last week, Tuesday to be precise.
  • kanisX · 9 months ago
    BlueBeetle have you seen this? its something to try: http://community.dawnofwar2.com/viewtopic.php?f...
  • BlueBeetle · 9 months ago
    no, I hadn't seen this before. I'll give it a try and let you know. Thanks!
  • BoosterX · 9 months ago
    I finished the game. Not once did it crash.

    The only bug I saw was the last mission where I had to alt-tab out and do some work. When I came back it was stuck, and I hit ESCape a few times for the story to follow-through.
  • BDub · 9 months ago
    "All programs suffer from at least a few glitches or bugs."
    While probably true, that is a more biased comment than "I've yet to experience a glitch or bug", which sound like a personal testimony and not a bias.
  • Ortega · 9 months ago
    i fail to see how that is biased at all. Nothing is perfect and no one expects anything to be so in the future lets not pretend.
  • Xas · 9 months ago
    "We might be fear incarnate but know my brothers that we are fighting an enemy that knows no fear..."

    story has some epic quotes :D
  • Gnome · 9 months ago
    Lovely review and quite enlightening too. I was actually hoping for a more tactically minded affair. Then again, I'm sure my PC aint up to the task anyway.
  • Ilmarinen · 9 months ago
    I can't even get anywhere near finding out whether the game is any good or not, cos bloody steam won't work! Never had to use it before and really really wish I didn't have to have anything to do with it now. Utterly stupid.
  • Frostclaw222 · 9 months ago
    Alright. I'm gonna wade into this.

    It's not DOW #1. But to be honest, DOW1 had it's own issues. Yes, you could build larger forces, had more options in single player, etc, etc. But (and maybe it was just me) some of those options had less fidelity to the hobby tabletop game it's drawing from. Basebuilding for some armies like the IG or Nids, I can completely see, but Astartes are supposed to be the "give me a ready force, a series of drop pods, and a couple thunderhawk transporters, and we'll take care of business" type force.

    DOW2 got through to that in the campaign mode. Yes, I balked at squad sizes. Three man dev teams, a four man tac team, and three man assault and scout squads seemed a bit...I dunno, odd. But the assault squad performed as I felt an assault squad should, the swappable accessory stuff and weapons were interesting in terms of tailoring your forces with wargear, and I really hate to say it, but they got the dreadnought so right I just wanted to giggle.

    Is there stuff wrong with it? Yes. I think the fact that there are power swords that do almost three times the damage of a baseline powerfist is a bit odd, and really gotta wonder why they needed to differentiate PA PFs from TDA PFs, or why a marine in TDA can't use a power weapon. Or where the TDA thunderhammers and chainfists and lightning claws were.

    The orks were cannon fodder, and the bosses a little unrealistic in terms of damage absorption, but I think having an end stage boss that isn't just this side of a hive tyrant or bio-titan is a little nuts to begin with. And speaking of which, I did feel that we were a little short on tyranid horde assault waves, but didn't feel they were too putzy until I got my second suit of TDA for Avilus.

    Yes, the Eldar are sort of sneaky dangerous, but then, they're supposed to be, if used effectively.

    The terrain and cover system is great, right up until you get terminator armor. I loved the fact that my dread was basically a wrecking ball with an assault cannon, but terminators were incredibly difficult to maneuver into and around cover. Now, I know they're supposed to be lumbering, but I think that could have been handled better.

    Scale-wise on the single player campaign mode, I was sort of let down that I didn't have more character and gear options available to me. I booted up the first time thinking that I'd start with a couple PA squads, eventually the mission would call for TDA, and I'd be able to go ahead with those, not that I'd re-suit my guys for that role. That seemed a little gimmicky in my opinion.

    Once I realized I wasn't going to get penalized for not running off when Angelos started screaming about planet x being eaten by hive fleet moby dick, I really enjoyed my way through all the optional missions. Sure, it started out as wargear and foundry/shrine hoarding, but in the end I was able to level all my squads but one to twenty, and the last (Cyrus's scouts) I still managed to get to 19 before I said, alright, it's the end of the night, let's see what this last stand thing is all about.

    The things I didn't like from Dark Crusade were absent here. Talking Necron Lords, a jumbled and constantly fluff-contrary plot, and everything showing up in one system were done away with, and we got back to Astartes facing off with some classic baddies. I missed my tanks, I missed being able to upgrade squads with apothecaries and librarians and whatnot, but in the end, it was a good time, and instead of letting it linger on my harddrive, I might just play through the campaign on the next higher difficulty, because I enjoyed the ride, which for me is pretty high praise.

    Could it be better? Hell yes. I had to tweak down the settings the first time the Lictor cinema came on, I kept crashing. The tyranids were "spray em until you see a really big one, then feed it to the commander" instead of "shoot the big ones and pray somebody else is tossing a lot of frags at the wee ones." And, yes, I'd have liked to see different options available for the single player campaign, like Eldar and IG plots. But this was supposed to be a space marine single player experience, and (aside from some weirdness in squad sizes), it pretty much delivered that sense of what one of the primarchs said about giving him five astartes or a thousand lesser men and he'd conquer you the planet.

    There's a lot I would have improved from story, in-game-options, and overall scope. But it really has been a good buy. And from what I've seen, multiplayer looks promising, though that's always highly dependent on playerbase, bugs, and overall mechanics.

    What I'd love to see is for them to start issuing a new DOW from each perspective. DOW3 could follow a drop troop regiment or Craftworld strike force. DOW4 an ork Waaagh or a Tau third expansion force. Use the same engine, or at least update it for earlier versions while you're putting out the new versions, and you might do everyone justice by turn. Because I think DOW1 and its successors kept having to go back and retweak more than move forward.

    Yes, it wasn't the next step along the same path; it did go in a new direction. But while I don't know if it was executed as well as it could have been, I did enjoy the ride, and am likely to try it again, which is something I usually don't do. Hell, I still haven't finished Halo 3 because I'm sad to see the storyline come to an end. But I don't think we need to sit here and beat each other senseless over the interwebz about who's smarter or anything.

    I do hope they address the bug issues, though. I managed to get through the campaign only crashing three times, and could work around it by tweaking down my graphics each time, but I seriously have to wonder, with all the gripes I'm hearing, whether there isn't more that could be done to make the overall consumer experience a little better.

    Yes, I wrote too much. Sorry.
  • BigGrim · 9 months ago
    All in all, I enjoy the game. It is differant from DoW 1 but it is a damned good game.

    The only real gripe I have is when Steam tells me that a game I PAID for is "Not available at this time. Please try later." Excuse me? A game I bought and installed is not available? How is that even close to realistic? How dare someone tell me I may not play MY game when I want to!
  • SinSynn · 9 months ago
    As someone who has been a dedicated PC gamer since Doom 1, I have to say this-
    Steam sucks. Steam sucks so friggin' hard. It's an intrusive piece of software that is unnecessary. Just give me the disk. That's what I paid for and all I want. Steam is sort of like spyware, as it sends and receives data without your permission, uses your bandwith to do it, and, if your not paying attention, it will be running in the background sucking up your CPU cycles. Watch and see if your computer doesn't take longer to boot once its installed. Then try getting rid of it-good luck. That thing is all up in your registry-like AOL, but pointless. Steam serves no function other than a marketing research tool, and somehow they got people to put it on their computers voluntarily! God only knows what kind of logs its creating and sending out.
    Games for windows live? EVEN WORSE. Maybe that works for kids with their little x-boxes so they can chat with their friends, but I don't want it or need it. More intrusive nonsense. Leave it up to Microsoft to figure out a way to CHARGE people to play games on the internet-which is free!!! Maybe this game is free to play, but they got that program onto your computer, didn't they? Watch and see. They started with Shadowrun. People PAY a monthly fee to play that on their PC's, do you believe it?
    As for DOW 2-it seems the Nay's have it. I was a huge fan of the first one, and it's umpteen expansion packs, so I think I'll pass for now. Everyone I know that ran and bought it says it's buggy and I believe them. They've already stopped playing it after a week or so and they're not raving and obsessed about it-the marks of a great game, so I'm sorry to say I shall not partake.
  • zanzibarthefirst · 9 months ago
    Installing the game sucked. I got the game early and couldnt really complain about that. Registering the game to get the commander upgrade pack was a pain and using the codes was again a pain in the backside. The lack of scale disappointed me, only ever using 4 units canna got annoying at sometime although it was good as you could easily manage them. The thing that got me was how retarded the units were. UNits would stand there when getting shot at until they died or you ordered them to do something, I'd like to have seem much better AI for such an advanced game. The game got a bit boring near the end, I do not want to defend another strategic asset again. Oh and a couple of the achievements didnt work, I completed the game but didnt get anything for it :(
    For me, the game was only a 6 out of 10
  • Grotzooka · 9 months ago
    Wow... It never fails. All the people who hate the game post FIRST, so you wade through gripes and hate and comments about steam and THEN lightattheendofthetunnel and the people who liked it start to post.
  • intellectawe · 9 months ago
    So according to your post, anyone with a different opinion than you is pretty much worthless, and the conversation only becomes enjoyable when you find swine who like to wade in the same mud as you?

    People don't complain for complainings sake. People complain when they don't like something, so if 8 out of 10 people don't like DOW 2, guess what? You are going to have more negative posts than positive posts.

    Quit trying to make people with a different opinion sound like they have a world wide conspiracy to log online together, and telepathically understand where to post negative responses at the same time.

    This is no different than the New IG cover. If the majority of people dislike the cover, the majority of posts are going to be negative. A bit of common sense will teach you these things in life.

    For most people, fact is, Steam is essentially worthless and a form of control over people to stupid to handle DVDs. And DOW 2 was not what they expected. They wanted DOW's game play, not Company of Heroes.
  • intellectawe · 9 months ago
    Jesus.... why did I even bother responding to Grotzooka? I guess in the end, I am still retarded.... sigh.
  • Karrik · 9 months ago
    "I guess in the end, I am still retarded..."

    Quoted for truth.
    From what I have read here today, you are indeed.
  • intellectawe · 9 months ago
    Karrik looks up, and misses the airplane flying just above his head.


    lol :)
  • Alexander Kinn · 9 months ago
    I'm sorry but you really just went off on Grotzooka. His opinion differs from yours. That is all.
  • BrianGeneral · 9 months ago
    I like this more than DoW1s. It really needs you to have more thinking in Campaign and MP (especially against bosses, omg some of them are really hard), rather than just teching up and spam good units. The story itself is also epic. (It's almost as good as DoW1/WA, but our heroic commander isn't having a VO)
    But first, I think people should abandon the thought that "it should follow what DoW1 established" first. Somehow I find keep building bases are getting old, even WC3 needs one to do so other than just using heroes. In SP you're just limited to what you have/equipped beforehand, and the ways to upgrade them are just numerous.

    The installation is pretty troublesome, I admit. But in the end the essence of a game isn't just relying on how the game is installed. After that you're just having fun with it. All we need before playing the game is not to treat it as a traditional RTS. Want difficulty? Try Primarch. On Relic Forums there're numerous posts saying "On Primarch XXX one-shotted my squad", guess we really need some cool heads out there.

    And no, I haven't crash for even once when playing the game.
  • 40k God · 9 months ago
    It was a compleat waist of money, one computer will not even run it and I still have issues after the download of Steam on that computer (I cant seem to get it all off the computer)

    The requirments of play on the systems of hte computers is a compleat joke, the idea behind it all was cool but the screwed everything up with its requirments. Our tuesday night gaming group will never move to DOWii.

    There is so much to say bad about this its sad the only thing one can really say is that ... nice graphics.. but even this has its issues that are really over done...
  • wkz · 9 months ago
    To the "yea"-sayers complaining about the complainers (imagine that), a glimmer of hope:
    There will always be people who got the short end of the stick, and there are others who will always find things that irk them, either the look of the thing, the bugs, the accompanying software, and even when its just a different "opinion"

    (Examples: Redeem codes, I know someone complaining about that and "forcing people to pre-purchase instead of putting free content into the game". Plus: base building anyone? For one of my friends, "no RTS is complete without building a building"... which is wierd IMO, but i digress...)

    And they have a right to complain... well, some of them at least. After all its "IMO". That's "in MY opinion" after all.

    And in the big, wide world of the intawebs, where the faceless number in the billions, the complains will flood any forums/comment box./whatever like the ruby red lances from an entire Imperial Guard Apocalypse army. But that always only represent a part of the community... and seriously now, until the sales and game play figures come out (and soon, thanks to Steam), nobody is going to know how big a community is in the "its REALLY bad" camp...

    So, stop lying, or rather stop suger-coating everything. DOW 2 has its share of problems. Problems in the form of bugs, (Pop-cap, graphical/memory, etc) balance issues (Space marine TACTICAL squads beating up CC-oriented Banshees in MELEE!? You can't even justify that with a "game play > fluff" excuse...), "innovation colliding with expectation" (its called DOW 2, of course people would expect "DOW with a new game engine") and other such stuff.

    Just say "DOW 2 may have its problems, but hey! To me it very, very enjoyable, and KICKS MAJOR ASS". 'nuff said.
  • wkz · 9 months ago
    Whoops, I tagged it to someone's post?

    Sorry to you, Mr 40k God. I didn't intend to reply to you...
  • Kriegfreak · 9 months ago
    Yeah the graphics didn't make up for the fun factor loss imo. I have a pretty beast of a computer and had no issues installing the game or running it at all. I made my comments earlier on the list here. I see a lot of 'fan bois' chimming up about people being negative, most probably never having actually tried DoW2. Its really a pretty horrible game, it had its moments don't get me wrong. I did enjoy myself the two to five days I played it off and on on the single player campaign mode. I'm planning on giving the multi-player a try before I totally write it off.

    I'm just totally confused why they would take an award-winning 'game of the year' like DoW and completely change almost the entire facet of it in a 'sequel' and expect it to do well. The original DoW had much more playability, sure it could get repetitive at times, as can all RTS. This seems almost like an entire off-shot of the DoW games entirely, and I would have rather seen this as its own separate game with DoW2 just improving upon graphics, more units, more buildings, longer campaigns, and obviously - the nids. As an aside, DoW got a lot of people into 40k, by introducing them to the universe, funding Games Workshop with royalties, and the adds at the back of the books included. While DoW2 certainly seems a lot more like the table-top version in computer form imo, it was a total let down especially when compared to its original in DoW. Save your money guys, there are far better games out there and on the way in the horizon. Just my opinion of course.
  • Macfeegle · 9 months ago
    I'm unsure why they tried a massive change of direction...

    I mean they had Game of the Year, they created CoH (was that a Game of the Year too?) and could have taken inspiration from World in Conflict (another Game of the Year) to create an RTS like DOW1 without the base building (see WiC).

    I was disappointed and have gone back to playing CoH and WiC, DOW2 was just not my thing.

    Oh and if any of you haven't checked out World in Conflict, I thououghly recommend giving it a go.
  • BrianGeneral · 9 months ago
    lol wut?
    No direction change, no new kind of game.

    Of course Relic can stick with the good old DoW style for this sequel, but I REALLY doubt how far they can achieve if they're just content with what they have. Speaking of gaming styles, DoW1 is revolutionary, CoH is revolutionary, DoW2 is also revolutionary. I don't really see anything wrong with the current system. Back to Ground Control 2 it's also a RTS without base building, it's pretty decent, but still it's possible to spam big units relentlessly, and in online games Artillery+Shield Terradynes own all. DoW1, even with its hard capping, is still possible to spam high-tier units. DoW2 change all these, and I'm pretty surprised that it works well.

    DoW2 kinda reminds me about MechCommander 2, a game I pretty liked. But DoW2 push it even further and it's good sign. Stopped rabbits will be eventually outmatched by the slow turtles.
  • Dragonlv8 · 9 months ago
    Sounds as if they fixed ALOT from the Demo. Still no way im spending $300 on a new mother board to get a new cpu when that could go towards more models.