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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in 40K REVIEW: Dawn of War 2 by THQ</title><link>http://belloflostsouls.disqus.com/</link><description>Bell of Lost Souls is a community and news site for tabletop games, RPGs and pop culture.  All the Warhammer, D&amp;D,  Star Wars and geeky entertainment news and opinion articles you can handle.</description><atom:link href="https://belloflostsouls.disqus.com/40k_review_dawn_of_war_2_by_thq/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 11 Mar 2009 01:38:21 -0000</lastBuildDate><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7093991</link><description>&lt;p&gt;Whoops, I tagged it to someone's post?&lt;/p&gt;&lt;p&gt;Sorry to you, Mr 40k God. I didn't intend to reply to you...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wkz</dc:creator><pubDate>Wed, 11 Mar 2009 01:38:21 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7093931</link><description>&lt;p&gt;To the "yea"-sayers complaining about the complainers (imagine that), a glimmer of hope:&lt;br&gt;There will always be people who got the short end of the stick, and there are others who will always find things that irk them, either the look of the thing, the bugs, the accompanying software, and even when its just a different "opinion"&lt;/p&gt;&lt;p&gt;(Examples: Redeem codes, I know someone complaining about that and "forcing people to pre-purchase instead of putting free content into the game". Plus: base building anyone? For one of my friends, "no RTS is complete without building a building"... which is wierd IMO, but i digress...)&lt;/p&gt;&lt;p&gt;And they have a right to complain... well, some of them at least. After all its "IMO". That's "in MY opinion" after all.&lt;/p&gt;&lt;p&gt;And in the big, wide world of the intawebs, where the faceless number in the billions, the complains will flood any forums/comment box./whatever like the ruby red lances from an entire Imperial Guard Apocalypse army. But that always only represent a part of the community... and seriously now, until the sales and game play figures come out (and soon, thanks to Steam), nobody is going to know how big a community is in the "its REALLY bad" camp...&lt;/p&gt;&lt;p&gt;So, stop lying, or rather stop suger-coating everything. DOW 2 has its share of problems. Problems in the form of bugs, (Pop-cap, graphical/memory, etc) balance issues (Space marine TACTICAL squads beating up CC-oriented Banshees in MELEE!? You can't even justify that with a "game play &amp;gt; fluff" excuse...), "innovation colliding with expectation" (its called DOW 2, of course people would expect "DOW with a new game engine") and other such stuff.&lt;/p&gt;&lt;p&gt;Just say "DOW 2 may have its problems, but hey! To me it very, very enjoyable, and KICKS MAJOR ASS". 'nuff said.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wkz</dc:creator><pubDate>Wed, 11 Mar 2009 01:35:58 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7076151</link><description>&lt;p&gt;I think it does have the same ammont of content but different content, ie. using different types of gamming system which probably take up the same ammount of time to produce.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">UltramarineFan</dc:creator><pubDate>Tue, 10 Mar 2009 14:40:09 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7071829</link><description>&lt;p&gt;Yeah, I forgot....&lt;/p&gt;&lt;p&gt;They're using the achievement crap in GFWL, which is fine some people will like that.&lt;/p&gt;&lt;p&gt;What I can't understand is why they force you to log in for single player.  It should allow you to play offline, and then once you do connect retroactively update your achievements.  So to this point I totally agree and it's complete fail.&lt;/p&gt;&lt;p&gt;That said, I don't know if it's actual purpose is DRM but just a failed way to do achievements. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jaradakar</dc:creator><pubDate>Tue, 10 Mar 2009 12:22:26 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7069658</link><description>&lt;p&gt;lol wut?&lt;br&gt;No direction change, no new kind of game.&lt;/p&gt;&lt;p&gt;Of course Relic can stick with the good old DoW style for this sequel, but I REALLY doubt how far they can achieve if they're just content with what they have. Speaking of gaming styles, DoW1 is revolutionary, CoH is revolutionary, DoW2 is also revolutionary. I don't really see anything wrong with the current system. Back to Ground Control 2 it's also a RTS without base building, it's pretty decent, but still it's possible to spam big units relentlessly, and in online games Artillery+Shield Terradynes own all. DoW1, even with its hard capping, is still possible to spam high-tier units. DoW2 change all these, and I'm pretty surprised that it works well.&lt;/p&gt;&lt;p&gt;DoW2 kinda reminds me about MechCommander 2, a game I pretty liked. But DoW2 push it even further and it's good sign. Stopped rabbits will be eventually outmatched by the slow turtles.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BrianGeneral</dc:creator><pubDate>Tue, 10 Mar 2009 10:47:39 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7066675</link><description>&lt;p&gt;If GFWL was only for match making, etc. then you wouldn't need to log into it to play the single player game.  It's an additional level of DRM that's simply a pain in the ass.  Especially given that for some reason I nearly always have to reboot my machine before logging into GFWL or else it won't let me log in.  I don't have to do this with any other service.  Steam works fine, but GFWL won't recognize me unless I do the reboot.&lt;/p&gt;&lt;p&gt;Mind you, I like 360 Live, and GFWL works OK once I can finally log in, but keeping me from playing the single player part of the game if I can't log into the multi-player matchmaking service is a deal breaker for me.&lt;/p&gt;&lt;p&gt;If I'd realized I was going to have this problem before I bought the game I wouldn't have done so.  I'll be passing on any games that use the same implementation of GFWL in the future.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fulminata</dc:creator><pubDate>Tue, 10 Mar 2009 07:43:11 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7066145</link><description>&lt;p&gt;This is why I prefer B&amp;amp;C - no flaming :P&lt;/p&gt;&lt;p&gt;Also, anyone know why it's down?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Destroyer</dc:creator><pubDate>Tue, 10 Mar 2009 06:48:27 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7065493</link><description>&lt;p&gt;Sounds as if they fixed ALOT from the Demo. Still no way im spending $300 on a new mother board to get a new cpu when that could go towards more models.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dragonlv8</dc:creator><pubDate>Tue, 10 Mar 2009 05:24:24 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7065195</link><description>&lt;p&gt;I'm sorry but you really just went off on Grotzooka.  His opinion differs from yours.  That is all.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alexander Kinn</dc:creator><pubDate>Tue, 10 Mar 2009 04:51:09 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7064277</link><description>&lt;p&gt;Oooh...Epic play...now there's a thought........&lt;/p&gt;&lt;p&gt;:o)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Macfeegle</dc:creator><pubDate>Tue, 10 Mar 2009 02:58:10 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7064149</link><description>&lt;p&gt;Dark Crusade? It is horribly imbalanced than the bug ridden/support-deprived Soulstorm.&lt;/p&gt;&lt;p&gt;I liked DoW2, yeah... different styles of play, but same old 40k goodness. During the beta, it grown on me. A nice change of pace IMHO.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">deimos</dc:creator><pubDate>Tue, 10 Mar 2009 02:45:27 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7064036</link><description>&lt;p&gt;Agreed. On the money. Sadly.&lt;/p&gt;&lt;p&gt;Looking forward to the modders cracking this bad boy wide open, though, and implementing CoH-style play.  =)&lt;/p&gt;&lt;p&gt;UPDATE: Or even Epic play!  ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">GR00V3R</dc:creator><pubDate>Tue, 10 Mar 2009 02:34:50 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7063997</link><description>&lt;p&gt;I'm unsure why they tried a massive change of direction...&lt;/p&gt;&lt;p&gt;I mean they had Game of the Year, they created CoH (was that a Game of the Year too?) and could have taken inspiration from World in Conflict (another Game of the Year) to create an RTS like DOW1 without the base building (see WiC).&lt;/p&gt;&lt;p&gt;I was disappointed and have gone back to playing CoH and WiC, DOW2 was just not my thing.&lt;/p&gt;&lt;p&gt;Oh and if any of you haven't checked out World in Conflict, I thououghly recommend giving it a go.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Macfeegle</dc:creator><pubDate>Tue, 10 Mar 2009 02:32:06 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7063932</link><description>&lt;p&gt;GROOV3R - The comment about DOW2 on ABCs Good Game TV Show summed it up nicely.... "The best level on DOW2 was just about as good as the worst on CoH"&lt;/p&gt;&lt;p&gt;:o)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Macfeegle</dc:creator><pubDate>Tue, 10 Mar 2009 02:27:27 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7055618</link><description>&lt;p&gt;I totally agree. Back to CoH for me.  :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">GR00V3R</dc:creator><pubDate>Tue, 10 Mar 2009 01:52:38 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7053893</link><description>&lt;p&gt;Yeah the graphics didn't make up for the fun factor loss imo. I have a pretty beast of a computer and had no issues installing the game or running it at all. I made my comments earlier on the list here. I see a lot of 'fan bois' chimming up about people being negative, most probably never having actually tried DoW2. Its really a pretty horrible game, it had its moments don't get me wrong. I did enjoy myself the two to five days I played it off and on on the single player campaign mode. I'm planning on giving the multi-player a try before I totally write it off.&lt;/p&gt;&lt;p&gt;I'm just totally confused why they would take an award-winning 'game of the year' like DoW and completely change almost the entire facet of it in a 'sequel' and expect it to do well. The original DoW had much more playability, sure it could get repetitive at times, as can all RTS. This seems almost like an entire off-shot of the DoW games entirely, and I would have rather seen this as its own separate game with DoW2 just improving upon graphics, more units, more buildings, longer campaigns, and obviously - the nids. As an aside, DoW got a lot of people into 40k, by introducing them to the universe, funding Games Workshop with royalties, and the adds at the back of the books included. While DoW2 certainly seems a lot more like the table-top version in computer form imo, it was a total let down especially when compared to its original in DoW. Save your money guys, there are far better games out there and on the way in the horizon. Just my opinion of course.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kriegfreak</dc:creator><pubDate>Tue, 10 Mar 2009 01:44:47 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7053164</link><description>&lt;p&gt;It was a compleat waist of money, one computer will not even run it and I still have issues after the download of Steam on that computer (I cant seem to get it all off the computer)&lt;/p&gt;&lt;p&gt;The requirments of play on the systems of hte computers is a compleat joke, the idea behind it all was cool but the screwed everything up with its requirments.  Our tuesday night gaming group will never move to DOWii.&lt;/p&gt;&lt;p&gt;There is so much to say bad about this its sad the only thing one can really say is that ... nice graphics.. but even this has its issues that are really over done... &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">40k God</dc:creator><pubDate>Tue, 10 Mar 2009 00:49:05 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7053057</link><description>&lt;p&gt;Karrik looks up, and misses the airplane flying just above his head.&lt;/p&gt;&lt;p&gt;lol :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">intellectawe</dc:creator><pubDate>Tue, 10 Mar 2009 00:40:24 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7052946</link><description>&lt;p&gt;"I guess in the end, I am still retarded..."&lt;/p&gt;&lt;p&gt;Quoted for truth.&lt;br&gt;From what I have read here today, you are indeed.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Karrik</dc:creator><pubDate>Tue, 10 Mar 2009 00:33:14 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7052932</link><description>&lt;p&gt;i fail to see how that is biased at all. Nothing is perfect and no one expects anything to be so in the future lets not pretend.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ortega</dc:creator><pubDate>Tue, 10 Mar 2009 00:32:09 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7052523</link><description>&lt;p&gt;I like this more than DoW1s. It really needs you to have more thinking in Campaign and MP (especially against bosses, omg some of them are really hard), rather than just teching up and spam good units. The story itself is also epic. (It's almost as good as DoW1/WA, but our heroic commander isn't having a VO)&lt;br&gt;But first, I think people should abandon the thought that "it should follow what DoW1 established" first. Somehow I find keep building bases are getting old, even WC3 needs one to do so other than just using heroes. In SP you're just limited to what you have/equipped beforehand, and the ways to upgrade them are just numerous.&lt;/p&gt;&lt;p&gt;The installation is pretty troublesome, I admit. But in the end the essence of a game isn't just relying on how the game is installed. After that you're just having fun with it. All we need before playing the game is not to treat it as a traditional RTS. Want difficulty? Try Primarch. On Relic Forums there're numerous posts saying "On Primarch XXX one-shotted my squad", guess we really need some cool heads out there.&lt;/p&gt;&lt;p&gt;And no, I haven't crash for even once when playing the game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BrianGeneral</dc:creator><pubDate>Tue, 10 Mar 2009 00:02:09 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7052431</link><description>&lt;p&gt;Thank you. A little common sense is like a ray of sunshine on a cloudy day. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ortega</dc:creator><pubDate>Mon, 09 Mar 2009 23:56:28 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7051937</link><description>&lt;p&gt;Jesus.... why did I even bother responding to Grotzooka? I guess in the end, I am still retarded.... sigh.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">intellectawe</dc:creator><pubDate>Mon, 09 Mar 2009 23:27:07 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7051795</link><description>&lt;p&gt;So according to your post, anyone with a different opinion than you is pretty much worthless, and the conversation only becomes enjoyable when you find swine who like to wade in the same mud as you?&lt;/p&gt;&lt;p&gt;People don't complain for complainings sake. People complain when they don't like something, so if 8 out of 10 people don't like DOW 2, guess what? You are going to have more negative posts than positive posts.&lt;/p&gt;&lt;p&gt;Quit trying to make people with a different opinion sound like they have a world wide conspiracy to log online together, and telepathically understand where to post negative responses at the same time.&lt;/p&gt;&lt;p&gt;This is no different than the New IG cover. If the majority of people dislike the cover, the majority of posts are going to be negative. A bit of common sense will teach you these things in life.&lt;/p&gt;&lt;p&gt;For most people, fact is, Steam is essentially worthless and a form of control over people to stupid to handle DVDs. And DOW 2 was not what they expected. They wanted DOW's game play, not Company of Heroes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">intellectawe</dc:creator><pubDate>Mon, 09 Mar 2009 23:22:53 -0000</pubDate></item><item><title>Re: 40K REVIEW: Dawn of War 2 by THQ</title><link>http://www.belloflostsouls.net/2009/03/40k-review-dawn-of-war-2.html#comment-7050693</link><description>&lt;p&gt;Its like your car.  You lock the doors right?  You make it *slightly* hard for someone to break in, right?  But if someone really wanted to break in, they cloud easily by breaking a window.  Sure you could line the windows with metal, but at some point it ceases to be a functional.  Same goes with copy protection imo.  As a developer or publisher, they still want to lock the car and I think that's totally acceptable, but there is a point where they can go too far.&lt;/p&gt;&lt;p&gt;I personally don't think Steam is it.&lt;/p&gt;&lt;p&gt;I love steam, my HD crashes, I can reinstall.  Over at my friends house, logon my account and download a game to show them.  Hell I can have a friend play on my account to play games I own, I just can't play them at the same time.&lt;/p&gt;&lt;p&gt;All my games in one spot, never have to worry about the CD's either losing them or getting scratch up.  Get a new PC, just re-download any games again.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jaradakar</dc:creator><pubDate>Mon, 09 Mar 2009 22:39:40 -0000</pubDate></item></channel></rss>