DISQUS

Bell of Lost Souls: 40K RUMORS: Space Wolves Latest

  • To · 3 months ago
    All people who want to go bonkers and dump their armies, feel free to send them to me.

    Thanks!
  • zed · 3 months ago
    what's all the fuss about?

    Post an unbeatable army on any forum and see how long it takes for someone to show you how they would beat it ;o)

    Really worried about wolves? Start a new army...

    Don't worry it will all be fine
  • Skragger · 3 months ago
    I'm getting sick of reading "boo hoo! my Ravenwing is no good anymore! boo-hoo!" Suck it up princessess!

    Obviously you're only playing the army because its a 'powerful' one and now that one that takes your toys and makes them more powerful suddenly its stupid and evil and no good.

    Its the nature of the game we play, GW is putting hordes of money into producing new models and rules, so obviously they have to make them more powerful than an army that hasn't had an official codex in how long to make back their losses.

    Suck. It. Up.
  • Notanoob · 3 months ago
    Are you seriously calling Deathwing powerful? Anyone who plays them realizes that with so few units, all of that firepower is going to go right at them. Without the 3++ Storm Shield, I find that anything AP2 or Rending will take care of them lickity split. The fact that some 'uber-god better-than-though Space Wolves' are going to get the only other thing unique to Dark Angles basically screws them, as they can only play the army out of love for the fluff, and not the fact that it was interesting and different.
  • BeastOfShadow · 3 months ago
    Lads this is getting insane. Every codex that comes out you hear all the crys of chesse. Not sure what the story is states side but so far the constant trumps beats everything codex is none existant overhere. The top players tournament wise have been Eldar, Dark Eldar, Orks, Nids Chaos, Tau, WH and 1 Space Marine player whos army costs something like 500 euro to make. The 5th ed codexes have been balanced so far. They just have more stuff than 4th ed codexes. Which is good. With the armoury gone they need more options. Half the stuff in the book will need the army built around it to be anyway decent.
    So relax and stop freaking out. Besides half this stuff will probably altered or not true.
  • Herald of Nurgle · 3 months ago
    Awesome, awesome, and AWESOME.

    SW back, baby
  • Kirasu · 3 months ago
    Sweet I can bring back my 2nd edition wolfguard army with all assault cannons and cyclones!
  • Gauthic · 3 months ago
    That's how I started 40k :) I hope this is true.
  • mordiano · 3 months ago
    20 terminators = 1 killpoint

    FTW!!!!

    :P
  • crazyredpraetorian · 3 months ago
    In response to all the whiners out there, I'll quote the late great Johnny Cash....."You're Gonna cry, cry, cry...".

    I can't wait for the Wolves to be let loose. I started painting mine today.
  • netfreakk · 3 months ago
    To all the people who are saying Dark Angel players cry too much:

    As a Dark Angel Player,

    It's not that they get shiny new toys and cool models and other things. It's that what's the point in playing a codex that isn't unique. It would be the same thing if SW got death company like the BAs and can have assault marines as troops and rhinos that can move an additional X amount and a Baal pred or an emperor's champion with vows with neophytes and the moral check thing that allows you to move X inches. Thing that make a codex unique is why people purchase and play different armies. People are only complaining that the army that's "unique" (thus befitting a separate codex than just "[codex: space marine]) isn't unique anymore. It doesn't matter about the point costs or if another dex is "stronger" or "cheesy". It's the fact that the codex is obsolete rule wise and only functions as a background material.

    Now, I understand that this is just a rumor, but if it is real, regardless on how they're going to balance the costs etc. If they are able to make an all terminator army (not saying it will be good or not), it takes away the ONLY thing that makes Dark Angels unique (as C:SM has already allowed bikes to be troops.) [other than the only non-eldar Jetbike available.

    /end explanation.
  • Mags · 3 months ago
    As stated before by me, the Wolves brought True Grit, Counter Attack, Acute Senses, Venerable Dreads, and scouts that do more then infiltrate into the game. So our its our comeuppance.
  • omach · 3 months ago
    I have the impression, most of the people here dissing the "whiners" don't get, why we are whining.
    Gameplay-wise it's totally ok, if there is an small numbered army with strong units, mighty psykers or what-ever, the point-costs will balance out in the end. I think we agree on this.
    The big problem for me is the whole background. Why does it has to be uber-space-marines on crack? You could write deep and characterfull SW-codex, without extreme stats and point costs.
    For me, a space-marine ist the top of the human race, no matter wich order they belong to, they are always awesome.
    That is the reason, why i like the DA-Codex. It's unique, you can do interestings stuff, have some fun and all that without highpriced uber-rules/models.

    So my point: SW should still stay SM and not diverge that much as the rumours let us assume. Leave Psi to the Eldar, +1 Attack due to 2 CCWs to Chaos etc. and you will still have PLANTY of room, to make SW cool und unique.

    People buy stuff from GW because they love the fluff and the models, not because of the rules. This is how it works for me and my group.
  • WerewolfBrigade · 3 months ago
    But Space Wolves are a divergent chapter, like Dark Angels and Blood Angels. Their fluff makes them different, it makes them insane, blood thirsty animals in close combat. If you think that SW should get clumped into the Space Marines codex under the Combat Doctrine of Roboute Guilliman and the Ultramarines, then surely the DA and BA are no different and should just get thrown in too.

    And I think that saying Bolters, Bolt Pistols, and Close Combat Weapons are the reserved to Chaos because it makes them unique is a load of poop. The Icons are what them them flavorful. The Cult troops are the amazing power center, T5 Feel No Pain troops? WS5, Furious Charge with 4 Attacks troops? Those are crazy good, and the fluffy fun filled center and uniqueness of Chaos. Plus having elites that are mutated marines, walking gun-blobs, and a Daemon Possessed Vehicle of a design never seen until the traitors exited the Warp? Those make Chaos pretty unique.

    Just throwing out some counter-points.
  • Omach · 3 months ago
    You didn't get my point at all!
    It's good that the Wolves are a divergent chapter. All i wanted to underline with some examples like the +1A is, that you can make a space wolvish chapter without extremes. And you point at the same direction with your Chaos examples.
    But SW are still space marines and not 10.000 old half human/half daemon marines. I think it's a bit stupid, that the wolves are the only clever ones to say: hey let's pick these bolt pistols too, so we can fight better.
    For CSM it just represents their huge battle experience, even for the normal warriors.
    If SW are so blood thirsty, why not give all of them a variant of Furious Charge, that gives +1WS and +1I instead of +1S and +1I.
    Simple solution without driving them totally away from the other marines. In the end they are still equal brothers, which should be somehow represented gamewise.
    I want the wolves at the tables to be known as cool nordic/viking marines and NOT as just the uber-marines, who always field AV13 Cybots and wolfriding Space Marines.
  • Mo-man · 3 months ago
    The simple fact is though that whenever a new army is re-done it will always be overpowerd to the previous armies. a spacewolf army has always been overpriced but some of their specia l ules are brutal. Having a dred as an hq choice I mean come on. tbh i reserve my right to judge until the day that I see the codex in my hands and anything i hear before hand will just be rumours and in my mind a load of bs.
  • Miami · 3 months ago
    I disagree. They don't overpower other armies, they are just new and there is an adjustment period where you have to learn their weaknesses. Look at codex SM now; there was an incredible uproar when it was released, saying it was the most overpowered book ever written. Is it destroying the tournament scene? No. IG is starting to come down off of it's high as well. Orks and Chaos are still consistantly winners, and they are starting to show their age.

    I like what Omach is saying. Fluffwise, I think the best way to represent SW would be with improved WS. They don't need the equipment of a CSM to be unique, it's all in the fluff. I'd love to see Space Wolves be an army that isn't as great as other marines at shooting, but puts the enemy in a difficult position when it comes to assault. Do I charge these SWs, or do I let them charge me? It would be interesting if either way you knew it was going to be a tough fight.
  • RevDoom · 3 months ago
    This has always been the way for GW, each codex is a little different and seem more powerful than the last release. Then players use the new codex and in a couple of months it is just a army codex. If you all remember this has been done before and I remember when I played DA in 2nd and dealing with the brand new SW codex. At first I lost alot of game and I did not even have a codex, I had the old b&w list. Then with time I stated winning. Watch and you will see it will happen with SW codex too.
  • Ironhalo · 3 months ago
    Entendre, I know that Blood Claws are full fledged marines (albeit young ones!), I meant that this guy might actually have them confused with the new Scout Sergeant character? I am guessing this Scout Sergeant is the Lukan the Trickster he was telling me about.
  • whitestar · 3 months ago
    I'm gonna wait until I see point costs. When the cheap lascannons of the SM codex was announced, everyone cried cheese as well. When Chaos marines got their CCW+pistol+bolter and 'free' grenades, everyone cried cheese. I'll reserve judgment for when the codex actually comes out. I'm more interested in Tyranid rumors at this point anyway
  • NeilBrimelow · 3 months ago
    To anyone whining "cheese," about the Space Wolves, the Space Wolves were always the consummate BAD ASSSES in 40k. Third edition took away everything that was cool about the Space Wolves (even Bjorn) and neutered them.

    Space Wolves are supposed to be two things:

    BAD ASS
    EXPENSIVE

    And I'm certain with very few exceptions, mostly everything in the SW codex will be very expensive points wise and also very BAD ASS.

    I wouldn't be surprised to see the Cyclone/Assault Cannon combo return.

    Oh, and in regards to the whining about the troops getting two free special weapons for 120 points for ten men, I don't think the SW are going to be getting meltaguns for that price. In fact the "free" weapons will most likely be flamers, with a very costly upgrade to melta.

    Bjorn should be AV14, after all, he's only been around for 10,000 years

    Space Wolves are going to need be tough as they are facing two very tough opponents now in the Orks and the Imperial Guard.
  • guentergras · 3 months ago
    i agree. im really looking forward for this codex. cant wait to see the pictures/rules and dive into the flair of the space wolves. i dont care how good they are, it is all a matter of costs. u can still shoot them....

    i think the dark angels codex is one of the best codices ever written and if id play them, i would use some vindicators and throw large templates on these expensive space wolves troops.
  • JATL · 3 months ago
    I agree too the wolves are shaping up to be great. Don't know if I will start an army of them but I can't wait to play against them.
  • Name · 3 months ago
    I'd just like to point out that age does not translate into being tougher, hes still in a dreadnought shell. Simply being kept in the basement of the chapter fortress for 9,993 of those 10,000 because they can't wake him, does not mean he gets to be AV14.
  • Ej · 3 months ago
    No, but having access to pre-heresy tech would.
  • Seth James · 3 months ago
    I would add to this Never-mind's comments on B&C. He says, among other things, that we will have Wulfen upgrades to our troop packs.
  • Seth James · 3 months ago
  • angelblade · 3 months ago
    space wolves get all terminator army's ur kidding right i play dark angels and that was the ONLY thing we had over the other army's. now we are more vanilla than smurfs and more expensive have crappy chars compared to all the other marine's yes sam on bike is crappy he dies in assault so fast >.< and with things moving as fast as they do nowadays getting into assault with him is pretty easy this really hurts from GW ive played DE since i was 12 and have always loved there individuality sure BE and SW always beat us in assault and vanilla would shoot us off the board with a good list but we were unique now were not unique and it actualy hurts that we seem to be forsaken by GW
  • whitestar · 3 months ago
    I think your . key is broken. You might want to get that fixed.
  • Name · 3 months ago
    i have one thing to say, punctuation dude. That was a painful read.
  • Mags · 3 months ago
    You still get to wear your dresses, thats always unique.

    Seeing as the SW Codex was the basis for the majority of the codecies afterward I can tell you from the heart to suck it up, happens to us all.
  • wouldyoubeliveit · 3 months ago
    this guy great lets set him on war-seer next!
  • mcnutter · 3 months ago
    Don't forget they get to wear dresseslike you said... BUT they are also traitors to the imperium but no bugger noticed............
  • TheNorseman · 3 months ago
    Space Wolves were the bomb back in 2nd ed where I think they were the only army that could legally field an all terminator army. I am glad that they are going back to their roots.
  • Lord Boofhead · 3 months ago
    Wonk wonk wonk, you sound like Charlie Browns Mother.!

    You boy are a fool! Been playing DAs since you were 12? So you're 13 then?

    I can't belive I have to tell yet another morron this, The RAven Wing are not the White Scars, Or the Space Wolves, or the Black Templars or the Blood Angels. They are a Scout and a Hit & Run Force If you are smashing headlong into the foe with the Master of the Ravenwing of course he gets slaughtered, as does the rest of his army. You harrass the the enemy with your guns then retreat and redeploy and then once they start to chase you and get spread out and seperated, youhit 'em hard and fast where they are weakest, and then get the hell out anmd rinse and repeat!

    But hey what would I know just been playing the Ravenwing on and off for 15 years, since 2nd ed...
  • angelblade · 3 months ago
    im 19 actualy and sorry for the punctuation in dyselxic
  • Miami · 3 months ago
    First, let it be known that I am NOT crying cheese or overpowered. I'm sure the points will accurately reflect the usefulness of the units in this codex.

    But seriously, GW! Since when are Space Wolves the end-all-be-all warriors of the galaxy? I have nothing against them, but come on! You can make a divergent chapter without juicing up the power. I've never heard anything about massive Space Wolf Terminator armies, and this makes it sound like Njal is going to be the strongest psyker out there.

    Maybe I have to wait to see the other codexes get redone for 5th edition, but if any of the Space Wolves have ridiculous stats (think Cassius ridiculous) then I am praying that the Tyranid codex is altered to stay in line with this gross inflation. GW may have to raise the cap on stats from 10 to like 15.
  • angelblade · 3 months ago
    my poor dark angels im gonna get owned and owned and no matter how much i beard my list up im never gonna beat my supposed rivals

    im going to put a personal complaint into GW about our codex
  • Name · 3 months ago
    You want to put a complaint in, and the codex isn't even out yet!
    Suck it up.
    I bet you had a fit every time someone wanted to put in a complaint to GW over the Dark Angels Codex came out...Why don't you wait until the CODEX comes out to have such a temper tantrum...
  • snazfatular · 3 months ago
    You're the man, cool guy.
  • Mikael · 3 months ago
    Hummm…, I remember most people laughing at DA even before they came out. GW stated that DA was one of the new codices, and that from now on they would be more in line with the other with less options and special rules, so the game would run smoothly...

    And we all know that did not happen!

    Therefore, there was no need to get a "fit", at least not about it being over powered!
  • Sober_Robot · 3 months ago
    It is a sad day for the Dark Angels. Our codex may as well drop trou and take it for the next 4 to 9 years. Guess my Deathwing should paint their armor gray-blue.
  • Mags · 3 months ago
    Nids are already in line with the gross inflation. In fact they ARE gross inflation.
  • Miami · 3 months ago
    I don't think you quite understood what I was talking about. I was specifically talking about stats, like strength, toughness, initiative, etc. NOT overall power.

    I expect monstrous creatures to have higher stats than a guardsman, ork, eldar, or even a space marine. So when I saw that Cassius was given a toughness of 6, my mind was blown. I think that is one of the biggest errors GW has ever made.

    NOW, rumors are saying that Space Wolves will have "extreme (sic) stats." If that is true, there may be other gross atrocities similar to the Cassius situation. I understand point costs aren't comparable between codexes, but stats are. So when I see a SM Character with a toughness of 6, I immediately think "Hey, that's a Space Marine that is somehow tougher than the biggest orks, most Daemon Princes, and any mortal Lord of Nurgle, and as tough as a Daemon Prince of Nurgle, a Greater Daemon of Nurgle, a Hive Tyrant, and the Tyrant Guard." Among other things. So I am leery to see what might be in this Space Wolf codex, and if the stats are extreme, I hope that Nids are adjusted to fit.
  • Myu · 3 months ago
    fair enough
  • Darren · 3 months ago
    The problem is that, in the fluff, that Space Marines are still hard enough that a Daemon Prince or something could cut one in half, and he'd still be able to make another attack back at the thing before he died from system shock. Marines are awesome enough to shoot that guy over there, stab the guy over here, and drop kick a baby at the same time. If anything, they should all be 3W T6 monstrosities, in better than Terminator armour, with Long Barrelled Twin Linked Assault Cannons, Relic Blades, and thrown melta bombs as default, for the low low price of 150 points each. If the game used something different to D6, maybes D10, or D12, then you could start to represent them properly, but...

    Rant over, the wolves book certainly looks interesting, and I'm waiting to see what the book really says before crying about my Dark Angels, unlike most of the Internet, it seems.
  • Miami · 3 months ago
    Okay, let's take your suggestion that all marines, to be accurately represented, should have multiple wound profiles with stats that would make a guardsman pee his pants. So there's codex SM, going by your fluff.

    Then logically, we have to represent CSM the same, so give them the same stats. Oh, and any that are the ancient traitors from the heresy, well, they've been living for thousands of years and so at the very least should have a much greater WS and BS. Then there's the ones who have ascended to Daemonhood, so their stats are even beyond a regular SM! And even greater than the daemon princes are the greater daemons themselves, so by this time we'd probably be seeing S and T scores of around 20.

    Space Marines aren't the strongest and toughest warriors in the galaxy. There's much worse out there. Their strength lies in their supreme tactics (hard to fully translate in a game), undying faith (also hard, unless you want to play Sisters), and the support of the IG and the rest of the human universe. So if you want Space Marines to have ridiculous stats, then you have to be prepared for a lot of other things to follow suit.
  • Darren · 3 months ago
    Yeah, Space Marines aren't the hardest, but the absolute zealousness and bio-mods they all have, mixed in with impossibly thick, super durable armour, is what make them that tough. As for bringing the Chaos Marines up to that standard, sure, why not. I wouldn't say that they were overall better at everything, but that they'd be somewhere similar stat wise, along with having specialisations.

    As for S20 Bloodthirsters, well... Bring it on!
  • Duskstorm · 3 months ago
    The way i see it a SM character's toughness doesn't have to represent them taking a hit and fighting on, their high toughness could be attributed to their enemies inability to hit them. So with that said, i have no problem with SM having high toughness to represent their extensive knowledge of combat tactics, this alone is enough to raise their toughness score. And no I am not a SM fanboy, i play Orks, Tau, and Chaos, but i like the challenge of facing "The best the imperium has to offer", when i win I know i've accomplished something.
  • Miami · 3 months ago
    Weapon Skill is the characteristic that represents the ability to accurately hit and avoid attacks. The excuse for giving Cassius a T6 is that he has been wounded often and has a good amount of cybernetics in his body. In previous incarnations, he had bionics, but since that is no longer represented in 40K, they decided to think of something else. How a 6+ save translates to 2 points of toughness is beyond me, however. Why not give him feel no pain?

    And I am not a SM hater, I have a Space Marine army of my own. I love playing with and against SMs. However, there are a couple things GW has done that I feel is inconsistant with fluff when it wasn't necessary or it didn't make sense, and this is one of those occasions (don't even get me started on how force weapons don't work against daemons!).
  • moongob · 3 months ago
    Well Cassius doesn't really have 6 Toughness it's because he come with his wolf (and it's said that fenrissian wolf can have the size of a rhino here it's merely have the size of a bike). So the whole "marine" have a profil who look like monstrous creatures.
  • Venter_of_Russ · 3 months ago
    You're thinking of Canis Wolfborn. Cassius is the Ultramarines chaplain with all the cybernetics.

    Personally, I was more floored that col. iron hand Straken hits like a MC.
  • Miami · 3 months ago
    That was actually just an adjustment of his previous incarnation. In the 3rd Edition codex Straken had a power fist with the special rule that it struck at initiative. So to simplify it they just gave him S6.

    So if there had been a precedent such as that on Cassius that worked similar to having a toughness 6, I'd understand. I believe before he had bionics, but there's no way that translates to somehow getting 2 more points of toughness.
  • John Weyermuller · 3 months ago
    Nids are still an overpowered beat face codex. I wish GW would push their codex back further.
  • pwrserge · 3 months ago
    Hmm that would be true except for the utter lack of ability to deal with vehicles that are outside assault range. Oh and some of the most overpriced troops choices in the game. The utter uselessness of the entire army being fearless with the new no retreat rules...

    'Nids still have the all MC army, but in any game where they need to deal with armor, skimmers, or take objectives, they are in for a world of hurt.
  • Myu · 3 months ago
    "utter lack of ability to deal with vehicles that are outside assault range. "

    If it wasn't for all those second turn assaults of hive tyrants and little guys overwhelming even landraiders through sheer number of attacks, I'd see your point. Nids do not need ranged firepower. The rending nerf in 5th was needed for them.
  • Sean M. Celba · 3 months ago
    They just said that SWs are going to be high pt cost and always outnumbered. SMs are already a small army with high cost. Just imagine SWs in that context. You're imagining a huge Terminator army when it all likelihood it'll be much much smaller than a Death Wing.
  • Vepr · 3 months ago
    Sounds like SW might be headed back to the days of... "Why does anyone bother playing regular marines again?" Maybe they will be expensive enough to keep this from happening. Hopefully it balances out well.
  • Myu · 3 months ago
    "Sounds like SW might be headed back to the days of... "Why does anyone bother playing regular marines again?" "

    Not gonna happen. Don't forget the incredible amount of options you get in the vanilla dex. If spaces can beat the current trend, there are plenty of more very different options to try out.
  • colinodbl · 3 months ago
    I'm officially crying cheese. All space wolves have counter attack, accute senses, bolter, BP+CCW and two free special weapons in a ten man squad for 150 points? This is either largely inaccurate or just plain cheese.
  • Mags · 3 months ago
    A rumored 150, its also stated that they will always be outnumbered.
  • Sean M. Celba · 3 months ago
    You did read the part where Blood Claws have worse WS and BS than Tacticals?
  • JATL · 3 months ago
    Also there leaders are around 250 and terminators around 70 points a piece...... GW needs an excuse to sell those ten man 40$ boxes!
  • wouldyoubeliveit · 3 months ago
    I saw these yesterday on grey i think and i said to my self hummm kill teams with gazgull thrakaa lv+ never
    gh with the works i think not
    no 1 knows if this is truse false or what yet we still get people saying
    well ill start a new armi or i'll write complains wait for the codx at least!
    as a space wolf player its great but there is no way to justify a terminator first company sw dont work remotly like that
  • Roa · 3 months ago
    mmm...more "Space Marines +1" armies and codex creep. So what exactly do other marine books have that SW's don't now? Terminators as troops? Check. Ubergrit marines? Check. Two special weapons? Check.
  • Mags · 3 months ago
    Reasonable pricing, Thundercannon, levels of Librarians and Chaplins.
  • flurglewobble · 3 months ago
    lets wait untill we see the codex aye? they never say the bad things in the rumours
  • Molochi · 3 months ago
    "Dark Angels are now not alone in being able to field Terminator only armies! SW's can field all terminator armies as one of their characters makes it possible to field T's as troops choices!"

    Well, good bye thousands of point of Dark Angels and Deathwing. Regular marines do everything you do better, and now Space Wolves can do the one thing you had going for you, and they can do it better too. Yay....
  • Anonymous · 3 months ago
    You /can/ still play your DA. Nobody's stopping you from playing it.
  • Roa · 3 months ago
    True, but there's little point when other armies can do the same thing, and do it better. Might as well just keep the color scheme and switch books.
  • Mags · 3 months ago
    Or see how many Wolves you get for the same amount of Dark Ladies.
    Seriously now, lets keep the knee-jerk whining down.
  • Duskstorm · 3 months ago
    How about you play for the love of the hobby and game? If your playing because you think you have the best 'dex out there, and you'll only play if no other 'dex has what you have, then you really don't get the point of the hobby. Who cares what the other armies get? Play the army you like and get on with it.
  • Molochi · 3 months ago
    Look, All I'm saying is this. I invested a huge amount of time and money, lovingly crafting a huge Dark Angels army, and now they're not even a viable army on the battlefield. I can cheese out to the max and I'm basically still just a hobby list. It's all well and good to dismiss my complaints because you play Imperial Guard or something, but until you're also a Dark Angel player and you get effected like we did, kindly sit down and be quiet. You have nothing to stand on.
  • RedScorpionsGirl · 3 months ago
    Wow..the rumor mill churns...and people act as though the codex has been released...why not save the complaining up..I'm certain when the DA codex gets rereleased you're going to be at the front of the mob beating down anyone who complains about some of the "rumors" saying it's only fair, they deserve it..blah blah blah...Why not wait to see what the codex says rather than assume rumors are the truth....
  • Molochi · 3 months ago
    Well, I'd agree with you normally, but generally, rumours that show up here tend to be pretty spot on accurate. So I have no reason to think otherwise this time.

    BTW, Red Scorpions rock.
  • vlad · 3 months ago
    It's been an age since we have to use codex DA in order to use any other chapter first company. DAs are a slightly deviant codex chapter with unorthodox first and second company organization and a strong fluff, that's all.

    I don't even understand why there is a special DA codex at all. The vanilla could cover them well with a character like belial.

    IMHO only Black templars and space wolves may need a special codex. I only wish it would be as balanced as the SM codex.
  • TheKingElessar · 3 months ago
    That's been the case for quite some time.
  • MeanAngel · 3 months ago
    "There is a character with a special storm shield who can get an extra attack which represents him slapping his opponent with the shield when he charges. He also has furious charge and a thunder hammer that he can throw in a shooting attack. yes, a thrown thunder hammer. When it hits the foe there is an explosion and it reappears with a flash in his hands... Not bad eh"

    Um...whom FFS is GW trying to impress here ?? Little kids crazed for quasi-nordic fairy-tales ? A thrown thunder hammer that explodes and then magically respawns back in a marine's hand.... yeah, rly. (rollseyes)
  • Herald of Nurgle · 3 months ago
    And his name, dears, is Thor Hammertoms
  • Christopher James Lees · 3 months ago
    I'm would be surprised if his name isn't Wulfgar and he has a Dark Elf (Eldar) as his best friend.....
  • Daddy · 3 months ago
    HAHAHA! awesome.
  • Daddy · 3 months ago
    HAHAHA! awesome.
  • SuperPedro · 3 months ago
    That is the first thing that popped into my mind, "GW might actually get sued this time"
  • Ej · 3 months ago
    AHaha. Good man! First thing I thought was, "Are we playing D&D or 40k here?"

    If this sucker is true, there's no way I'm taking him, ON PRINCIPLE.
  • sodcactus · 3 months ago
    Yep, sounds like a ripoff of Tor - the Thundergod of the Norse.
  • Eternum · 3 months ago
    Amazing! So this space marine army that was created based off of Norse mythology.... includes stuff from Norse mythology! Who'd have thought?

    (and it's spelled Thor, BTW)
  • sodcactus · 3 months ago
    Well, you americans maybe spell it Thor. We who come from Scandinavia spell it Tor. But whatever.....

    And GW could have done it a litte bit more "subtle" than riping Mjölnir straight off....
  • crazyredpraetorian · 3 months ago
    GW has never been subtle about ripping off ideas. Why should they start now?
  • xas · 3 months ago
    I call not cheese but "false rumor" down here. the SM dex was quite nice so why should GW put all their extra-eggs into one basket?

    lets calm down and see.
    bolter, bpistol and ccweapon seams a good replacement for true-grit.
  • Izandral · 3 months ago
    bolt pistol , bolt gun and CC weapon , here goes the only thing chaos had going for them. I think i'll use the codex space wolves to play a khorne army.
  • zak1007 · 3 months ago
    Honestly??? You really think that???

    If you think that's the only thing Chaos has, you have not been playing Chaos correctly...

    Something tells me Space Wolves will not be getting Toughness 5 Feel No Pain troops...
  • Roa · 3 months ago
    If you aren't playing a Cult army or using Oblits, it seems like the SW book will have all the same goodies and more with better characters.
  • pwrserge · 3 months ago
    You are correct sir. Defilers, deamon possesed vindicators, pimped out deamon princes, and of course the ubiquitous lash have absolutely no benefit to the average chaos army.

    As for not playing cults... Complaining about not playing cults is like a space marine player who runs a scout army complaining that his troops don't get power armor.
  • Mike X · 3 months ago
    You hit the nail on the head right there.
  • inquisitormcsagington · 3 months ago
    Yeah...And what if we don't WANT to use the lash as even chaos players feel it's cheaper than Daemon Bomb? What if we don't like to make a cheese list of 2xWing Las Princes, 9 OBlits and Plague amrines out the arse?
    What if (And this is only a suggestion) WE WOULD LIKE TO PLAY MORE THAN 1 VIABLE LIST!?
    Chaos has got the poopy end of the stick with codices. We don't play armies we play colour schemes.
    C'mon DA players...come to the side of abused by the codex...nothing to do with the ruinous powers, I swear...
  • pwrserge · 3 months ago
    Please tell me how the best defensive and offensive power armored troops choices are the "poopy end of the stick".
    Plauge Marines are the best thing since T5 terminators, and berzerkers are the best power armored assault unit in any codex. For crying out loud, 8 of them can take out half of a full strength boyz mob on the charge.
    Throw in deamon possesed vindicators (i.e. stupidity incarnate), cheap terminators and a few decent HQs and you have yourself a monster army. Even if you go with basic marines and a khorne banner, they will still be able to do everything that a Tac squad can for a little more and be 3 times as deadly in CC. As we all found out lately, ATSKNF is more of a disadvantage against assault heavy armies anyway as it forces you to provide your enemy with a meat shield they can use to guard against your shooting.
  • inquisitormcsagington · 3 months ago
    Evidentally you didn't read what I typed. Read the bit about flavour and the uniqueness the old codex had.
    DP Vindi's are nasty, yes but frankly the vindi models not great and I don't want one. WHAT DID I JUSTS AY ABOUT PM'S?
    Cheap termies I don't agree with as aren't the meant to be rare as all hell? We should pay more for them.
    All in all what I'm saying is-we have 1 (at a push 2) viable lists. And now SW's are getting ever awesome toy under the sun. You have no idea how depressing it is to see everyone who plays your factio using the same list.
  • l192837465 · 3 months ago
    Then uh... change your list. Do something different. *gasp* THINK FOR YOURSELF! Holy **** now THERE'S a thought!

    I play WoC in fantasy. Most of my opponents are DoC or VC. Play that and tell me 40k isn't fair.

    As for your complaining, seriously, shut up. The chaos book is good, and so far, you've only stated that "I don't like how the vindi looks". So make your own? Stop complaining and DO SOMETHING about it. Play stuff that no one else plays.

    Try this list:

    2 chaos lords, both with deamon weapons on bikes
    3x10 possessed
    2x10 marines w/ 2 melta guns
    3x8 chaos bikes

    Go. Have fun.
  • Herald of Nurgle · 3 months ago
    I have to agree with my irate friend above me (being inquisitor)

    I love my CSM army... but at the same time, i'm beginning to loath myself for playing it. Let's face it, I only have 1 'viable' list, with one set of 'viable' units, and the book itself hasn't got any character at all!

    Infact, that's probably why I try to build my lists as if they're 'Pre-Heresy'. Makes me feel better, and feel less like a cheese monkey when I play it...
  • warscribe · 3 months ago
    Bye, Bye, Ultramarines, Hello pre-heresy scheme space wolves.
  • Mo-man · 3 months ago
    To all those people who are complaining about cheese and beardy unit's you have no idea what it's like to play a truelly old list. I myself play Blood Angels and Dark Eldar now you can't complain that Dark Eldar are a new list. Sure space wolves can have a all termy army but they don't get fearless or mix of weaponry now do they. Or they don't get an all biker army. You people that are complaining about cheese really should stop. There's no point to it, GW won't change their mind will they no matter how much people on here complain.
    And tbh space wolves do need some major rule changes. As right now they do suck something cronik. Think about it this way the normal guys you are all whinning about having acute sences, counter attack with boltor, bolt-pistol and ccw urm thats basically the same as any grey knight. But you don't go around complainning about that now do you. And plus for all you know their stat line might be absolutely rubbish like space marine scouts rubbish. Why not wait and see what happens before you go around creaming in your trousers.
  • Notanoob · 3 months ago
    Yes, but Grey Knight have a worse codex and are what-10 points more? If these rumors are right, than the Wolves will have marines with +1A in CC and are better during Night Fights than Ultramarines for 1 point LESS. Tell me how that makes any goddamn sense. I'm only assuming that they just won't have ATSKNF or Heavy Weapons to compensate.
  • bbangley · 3 months ago
    Blood claws, the probable 15 point troopers, are BS and WS 3, making them considerable worse than a regular marine. I think the acute senses is really jsut fluff for them, as they have bolters. Bolters can only reach out to 24... far from an extreme night fight roll. And even if these guys spot somthing, they hit n 4's. Big Whoop. Do you really see so much night fight that it's that big of a deal anyways?

    So a grey night is 10 points more eh... maybe because of the S6 weapon, Storm Bolter, WS 5, the Shrouding, and built in psychic resistance. Where else can you get all that for 10 points? Sounds fair to me.

    If you're gonna cry cheese, at least wait for the codex, do some research, and think a little first.
  • manton · 3 months ago
    Grey Hunters are starting at 17pts now and then have to pay for grenades and the bolter to be able to use true grit. by the time you have a grey hunter with a bolt gun and both types of grenade you're payinf 20pts a man, compared to the SM 16. now to my point: GW, having just increased the points cost of vanilla marines are not likely to drop the price of their uber-brethren.
    And to people complaining that SW don't need to be more powerful, read the fluff. they have always been described as being stronger, faster and hairier as well as having better senses. in return they sometimes turn into wolves. which must suck.
  • Ej · 3 months ago
    "And tbh space wolves do need some major rule changes. As right now they do suck something cronik."

    Ahahaha. No.

    Right now we have the single most broken codex available thanks to the FAQ, mixing the best of the SW and SM codices. We don't NEED an update at all. I still regularly table folk with my guys despite being outnumbered worse than Grey Knights sometimes.

    I actually look forward to being outnumbered more, and screwing with people's heads as they get overconfident.
  • nihilio · 3 months ago
    Sounds like some uberkewl stuff that will turn out to be as powerful as any current codex (more powerful than the more balanced codici coming out by the ending of 4th edition) but will feature some sky-high point costs (such as an all terminator army at 50 or 60 point models, compared to 42 point DW termies, led by a circa 200 point char as opposed to the 120 point Belial) or some BS 3 2 special weapons troops.

    In the end it will come down to some badass characters and little else.
  • Sean M. Celba · 3 months ago
    There's an amazing amount of complaining going on about rumors and half truths...

    The complaints about Space Wolves being "beardy" lends a rather ironic humor to them too.
  • Ironhalo · 3 months ago
    Speaking to one of the reshirts in Sydney yesterday, he dropped that one of the special characters was a Blood Claw Sergeant named 'Lukan the Trickster' who buffs his squad (i.e. like Loki from mythology!). Could this be the Thunderhawk stealing scout sergeant that Zarahemna mentioned?
  • entendre_entendre · 3 months ago
    SW blood claws aren't scouts, they are in power armour. their scouts are specialists. thought i'd just point that out. sorry to burst your bubble.
  • Miami · 3 months ago
    A thunderhawk stealing sergeant does sound like one who would be called the trickster. I dig it.
  • kitwulfen · 3 months ago
    I'm a long-time SW player, but this round of rumors seems very wishlist-y to me.
  • Ej · 3 months ago
    Agreed. I'm calling BS on the thunderhammer throwing and the all-termie army. Everything is at least PLAUSIBLE.
  • Mindless_Focus · 3 months ago
    God, i was a little priaprismatic when reading this rumor...
  • NecronLord3 · 3 months ago
    Wulfen gone WTF?
  • JATL · 3 months ago
    they arn't gone their just different. I figure they might be part of a saga (an upgrade for maybe wolf guard or something)
  • Miami · 3 months ago
    If you check out the rumors at warseer there is tell of a unit called a "Lone Wolf" that is a single-model unit and deploys similar to that of a Lictor. I believe this is the new incarnation of the 13th company.
  • Anon · 3 months ago
    Wulfen were never in the SW codex in the first place they were just an add on for the black crusade......
  • NecronLord3 · 3 months ago
    No they were a supplemental army list for the Eye of Terror Campaign and have some of the coolest SW models available. Leaving them out will unnecessarily piss off allot of SW players. But I could care less, as I play Necrons exclusively. I just think the werewolf marines are freaking sweet!
  • Marshall Lambie · 3 months ago
    man i was really hoping for the 13th company representing in some form or another, ie. an hq choice that would allow you to field them at the expense of not having vehicles, similar to the old EoT list. those models are just too nice to only pull out one in a blue moon for apocalypse.
  • Lamenter · 3 months ago
    This all sounds pretty good and what I would have hoped for. Glad to see Njal in that line up, hope he gets a model. Shame about the Wulfen unit but if there's a Character in there with the curse that's good enough for me.
  • KellyJ · 3 months ago
    So the Space Wolves who distrust "magic" will now get to field an all Termie, despite not trusting Teleport...which is one of the major tactical advantages of Terminator Armor.
    Let me guess...The Sliepner variant of Rhino, only usable by SW provides a Rhino chassis with side assault doors and transports 5 Termies.
    And despite using "Rune Priests" (again, the distrust of magic and slieght of hand tactics) they now will field one of the strongest Psykers in the game.
    Any bets the SW ChapterMaster has Lightning Claws and close combat stats like Abaddon along with built in Assault Cannons (twin link of course) and shoots like Marneus.
    The Klaws of Odin.
  • kitwulfen · 3 months ago
    The distrust of teleport/jump packs was some bull they implemented in 3rd as a way to explain away why they weren't giving Wolves jump troops or teleporting TDA suits. Prior to this, Wolves did not have these limitations.
  • Miami · 3 months ago
    But they added it in, which makes it hard on GW to try to go back on it.

    Say I'm writing a story about a boy and his dog. They get along great. Then the dog for some reason attacks the boy, and he becomes scared of dogs. It would take a lot of writing skill for me to convince my readers that out of no where, the boy loves dogs again.
  • Big J · 3 months ago
    Brilliant.
  • asymmetricalxeno · 3 months ago
    This all sounds awesome, my buddy is doing a space viking marine army (allthough they are considerably more viking and way cooler than the wolves) and this codex sounds like itll be perfect for him as he hates high-model count armies much like me. I look forward to facing this codex :D screw the boring whiners and their chaos-legion-loving-dark angel hating predictable selves.
  • WolfLold · 3 months ago
    Maybe GH are 150 pts but thats probably just the basis. You'll have to buy weapon upgrades. Plus!!! You probably can give the squad "lesser" saga's for a "X" amount points cost. And i also think now that you can "upgrade" an GH to pack leader (or whatever) they wont have the option to PW/PF, just like a normal tactical squad. The SW will get some bad ass rules but if you look to the other armies you pay for special rules.
  • ElToninio · 3 months ago
    If even half of these rumours are true, I can die a happy man. Truly.
  • TuShanDelnith · 3 months ago
    so god like again, a shame all marines aren't as good
  • oni · 3 months ago
    That all sounds pretty good, but this... "Oh and you get a special weapon for free. Oh, and if you take ten you get a second special weapon for free... Ten men, and two special weapons for 150 points? Sounds good eh?" "Oh yeah, every space wolf carries a chainsword, bolt pistol and boltgun. Extra attacks, I think so." This is absurd for 150 points, completely absurd. Normal SM's are 170 for a 10 man squad with a free special (flamer) and free heavy (missile launcher). They're restricted to what's free and their normal wargear is a mere blotgun, bolt pistol, and grenades. For the wolves to come with better wargear, granted two free special weapons of their choice and all for 20 points less than normal SM's??? It's absurd! We haven't seen their stats yet, but I'm damn certain they'll at the very least have the same stats, but will most likely have a better WS.

    If these rumors are true I guarantee we'll see wolf armies spamming the hell out of ten man squads wielding double melta's.
  • Phalanx · 3 months ago
    Vanilla SpaM also come with a sergeant. GH probably won't and according to the rumors they'll have to pay like 30pts for one plus weapons. Then if you want to take some pfs or pws you have to pay more points. Same if you want to take the rumored wulfen and if you want meltas instead of flamers. So suddenly now you're at a 12man unit of GH that costs more of around 250+pts. Its one thing I've noticed even with current GH units. They don't start off that expensive, but once you start buying them weapons and upgrades they skyrocket really fast.
  • WerewolfBrigade · 3 months ago
    It just said 2 free special weapons, that will probably be flamers. Meltas will probably cost something, even its the the Space Marines dirt-cheap price of 5 points. And I believe their Ballistics skill isn't going to be as good, Blood Claws MIGHT have WS4, and will probably be BS3. Taking 2 Meltas for 5 points a piece and you've got a short ranged, squad of 10 guys that can only hit the broadside of a barn on foot in the open for 160 points in theory. Take the extra Powerfists that all the old Space Wolves players where I'm from took and they're 25 points a piece. So now you're at 210 points for a near-sighted close combat squad in the open with 2 meltas and 2 Powerfists. Sounds pretty damn close to a crappy-shooting Khorne Berzerkers squad for about the same amount of points. Add a Rhino and you're at 245 points. I think that is priced about right. Also, all these rumors are exactly that, just rumors. Why don't we all hold judgment until they actually release the Codex. Codex Space Marines came out after Codex Orks, and my Marines haven't once beat Orks, and my Orks have crushed pretty much everything with the exception of Eldar and Guard. The newest codex out is not always uber. My Chaos has been fair and balanced with all the new codex's with the exception of Guard since I haven't played them with my Chaos yet.
  • Forhekset · 3 months ago
    Yikes.
  • melissia · 3 months ago
    So basicly, Space Wolves will be like Grey Knights, but better. Vunderbar.
  • carsten69 · 3 months ago
    From what do you conclude this..? Rumours on wolves says S6? nay, storm bolters? nay, fearless? nay, shrouding? nay, aegis? nay, WS 5? nay... Those are what makes GK's special. Rumours mention not one of those..
  • melissia · 3 months ago
    Both are elite super-expensive Space Marines with special rules and equipment that have much better assault capability and are notably different in look and style.

    As far as game stats go, they are probably going to be notably familiar if these rumours are true.
  • WolfLold · 3 months ago
    You shouldnt compare it with other armies but look at the whole picture. Dont forget SW are a close combat army and do not have much heavy weapons. I played SW ever since the codex came out. And yes they can surly kick ass in CC, but sometimes its a pain in the (...) to get in CC (losing numbers from shooting, transports getting destroyed, what do i destroy first with my few heavy weapons, ect.). So its obvious they are slightly better in CC, because its all they have!!! And they will not get uber stats, they will be just like a normal SM (they are still just normal SM). And they trade their long ranged weapons for CCW. But just as said 600x before >> look at they background story, dont look at the rumours to much, AND JUST WAIT FOR THE CODEX!!!
  • Ebsolom · 3 months ago
    I'll still slap the puppies around the board with my Eldar :P
  • WolfLold · 3 months ago
    Bring it Eldar wus ;)
  • Illiteratescrub · 3 months ago
    quit getting mad at tabletop games
  • Kravin · 3 months ago
    Man, this is exciting...only a little while longer until we get to see the revival of SW!!
  • Blackmane · 3 months ago
    So far i like what the rumours are saying. After reading all the comments however, some people seem to be overreacting to these rumours as if they are absolute fact. Now i can see why DA players will be upset if the whole teminator army turns out to be true, and i think rightly so, but it is just a rumour. CSM players seem to think that they have only a choice of one viable list but really they just don't want to find other lists because they have been told that that is the only viable one.
    Also iafter reading the comments i feel sad that there are so many people who play this game and i'm sure who love it as much as i do but yet whenever a new codex comes out all hell breaks loose with people saying that its going to be 'cheesey' or 'broken' ect. But after a couple of months everything settles down because it simply isn't. It just seems to me that the only reason it gets like this is because there's a new codex coming out and it isn't an updated one for their chosen army. Well deal with it. The only other people i feel can complain are Inquisition players and Dark Eldar players who both need an update.

    Thats all i have to say about this.

    Blackmane
  • reaperofdoom · 3 months ago
    i want to see the wolves soon, the rumors are looking pretty cool and i just want them out already
  • reaperofdoom · 3 months ago
    i want to see the wolves soon, the rumors are looking pretty cool and i just want them out already
  • beast187 · 3 months ago
    Guys seriously come on! DA players get over it, when the space marine dex came out all you guys did was bitch, now we have to hear it again! Look the i understand the DA are the emo of the galaxy and bitching is what you do best but really again? Anyway yes your dex does blow but come on look at the Dark Eldar players, or the daemonhunter players, Ive yet to see one DH player bitch about the new marine based dexs. Im sure when its the space emos turn to get redone they'll get some good stuff just give it time. All the new dexs coming out have been a little over powered it's just the new trend coming out of GW. So please stop complaining and enjoy the game, if your not having fun you should'nt be playing.

    P.S. If you think im saying this as a SW player I'm not I'm an 'Nid player.
  • Mikael · 3 months ago
    I bitch there for I am....

    Pointing out a fault does not by any means diminish another fault.
    DE and DH are old codices and should be updated, but DA is still a total failure and the things people are upset about are the strange inconsistency in point cost versus stats and equipment compared to similar codices.

    In addition, that the few things that was a unique thing to DA is now done better by other codices.