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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in 40K SNEAK PEAK: Plastic Battlescape</title><link>http://belloflostsouls.disqus.com/</link><description>Bell of Lost Souls is a community and news site for tabletop games, RPGs and pop culture.  All the Warhammer, D&amp;D,  Star Wars and geeky entertainment news and opinion articles you can handle.</description><atom:link href="https://belloflostsouls.disqus.com/40k_sneak_peak_plastic_battlescape/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 10 Aug 2009 09:01:00 -0000</lastBuildDate><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-14568910</link><description>&lt;p&gt;Meh.&lt;/p&gt;&lt;p&gt;GW produces excellent buildings (for the most part) and accent terrain - basically anything with lots of rivets, but landscapes are not their forte.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kingworks</dc:creator><pubDate>Mon, 10 Aug 2009 09:01:00 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11822995</link><description>&lt;p&gt;I'm not to keen on the fact that the trees have eyes but that's nothing a little green stuff can't fix. BTW the trees must be removable so they can fit this terrain into a box otherwise it's just to oddly shaped to be in one.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kommissar Dakkagob</dc:creator><pubDate>Sat, 27 Jun 2009 04:02:17 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11766925</link><description>&lt;p&gt;little red riding hood is having a bad time with the big bad space wolf in the rhino :):)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nelly</dc:creator><pubDate>Fri, 26 Jun 2009 04:10:46 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11764372</link><description>&lt;p&gt;They are similarly "organized" as many of the Blastscape ones. This Battlescape piece is the craters set that was touted as "blasted rock" rather than the "eroded" Moonscape craters. You can model it as overgrown like they have here (at Toronto GD) with earth in the craters, or bare like they did with the one on display at Spain GD.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TheGreatBeyond</dc:creator><pubDate>Fri, 26 Jun 2009 02:43:57 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11760294</link><description>&lt;p&gt;Where's little red riding hood?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JeffJedi</dc:creator><pubDate>Fri, 26 Jun 2009 01:36:55 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11753929</link><description>&lt;p&gt;Way too organized to be blast craters, it looks like they were placed there...which works if there's a unit that makes use of it, but otherwise it just looks odd as "natural" landscape.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mike X (Official)</dc:creator><pubDate>Thu, 25 Jun 2009 20:44:10 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11722868</link><description>&lt;p&gt;It's interesting, but looks really hard to fit models on.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chaosgerbil</dc:creator><pubDate>Thu, 25 Jun 2009 10:06:40 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11722308</link><description>&lt;p&gt;Are you positive they are removable?  The regular citadel woods is removable but these look like they are molded on.&lt;/p&gt;&lt;p&gt;It would be nice if they were removable.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">LEGION3000</dc:creator><pubDate>Thu, 25 Jun 2009 09:48:38 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11722193</link><description>&lt;p&gt;I believe they are also the perfect size to put an IG heavy weapon team.  If terrain isn't usable its just a pain in the butt.  I have a few hills I made that ended up too steep so they never get used.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">LEGION3000</dc:creator><pubDate>Thu, 25 Jun 2009 09:44:39 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11721812</link><description>&lt;p&gt;That's pretty cool, but I'm on the fence about the trees.  If this is a piece that does in fact see release I hope that the trees are removable.  If not I'm cutting them down to stumps.&lt;/p&gt;&lt;p&gt;Are those eyes on the trees?  LAME!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">oni</dc:creator><pubDate>Thu, 25 Jun 2009 09:33:02 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11716356</link><description>&lt;p&gt;just as it is on the back of the Imperial Guard Codex cover - oh didn't ya see it? yep it's there :) On the back cover.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">metcalfedan</dc:creator><pubDate>Thu, 25 Jun 2009 03:52:00 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11715716</link><description>&lt;p&gt;The trees are removable so you don't need to include them anyway. May as well base them up separately and use them as woods, Chaos or otherwise.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TheGreatBeyond</dc:creator><pubDate>Thu, 25 Jun 2009 03:10:48 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11715586</link><description>&lt;p&gt;The "circles of rocks" are blast craters.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TheGreatBeyond</dc:creator><pubDate>Thu, 25 Jun 2009 03:00:57 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11713073</link><description>&lt;p&gt;with all the demonic faces in the trees might as well lop them off at stump height.  Other than the trees its a good piece, though I think I prefer the temple of skulls.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">klemanius</dc:creator><pubDate>Thu, 25 Jun 2009 00:21:22 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11712403</link><description>&lt;p&gt;The pricing most likely is due to a couple of things.&lt;/p&gt;&lt;p&gt;Firstly, terrain is really a secondary part of the hobby, as most people who don't simply make their own are more than happy to fight over various bits and pieces they find around the house.  If GW want to sell them at all, they need to keep the price down to keep them attractive to a wider range of gamers.&lt;/p&gt;&lt;p&gt;Secondly, compared to squad and vehicle kits, the terrain kits are really quite simple, which I assume makes them easier and cheaper to manufacture.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dr Henry Killinger</dc:creator><pubDate>Wed, 24 Jun 2009 23:52:30 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11711783</link><description>&lt;p&gt;Combining the Space Marines, Inquisition, Ecclesiarchy, and Arbites &amp;amp; Mechanicus combat troops gets you nowhere near the number of guardsmen, by at least an order of magnitude.  There are going to be quite a few wrecked rhinos around, but it's less common than the chimera in-setting.&lt;/p&gt;&lt;p&gt;It's just a far more iconic 40k vehicle, and far more common in the armies people play.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">user@example.com</dc:creator><pubDate>Wed, 24 Jun 2009 23:26:00 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11710730</link><description>&lt;p&gt;If I get this, a file is going to the eyes as soon as the plastic wrap comes off.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">the_killer23</dc:creator><pubDate>Wed, 24 Jun 2009 22:40:35 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11710524</link><description>&lt;p&gt;Ribbed for your pleasure? :)  Sorry, couldn't resist.....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark</dc:creator><pubDate>Wed, 24 Jun 2009 22:31:11 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11710506</link><description>&lt;p&gt;So I noticed a bit of a theme here.&lt;/p&gt;&lt;p&gt;The 6 piece battle mat had a bunch of skulls interspersed threw out&lt;br&gt;The new temple of Skulls piece &lt;br&gt;And now the Tzeentchy tree thing&lt;/p&gt;&lt;p&gt;I dont really care either way but there seems to be a strong push on the Daemon planet themed stuff.  It would be nice to have some cool neutral terrain (besides the craters...and hills....and trees....and buildings......and well you know what I mean right?)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dooley</dc:creator><pubDate>Wed, 24 Jun 2009 22:30:27 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11710097</link><description>&lt;p&gt;My thoughts:&lt;/p&gt;&lt;p&gt;Pros&lt;br&gt;-Glad to see more GW terrain.&lt;br&gt;-Glad to see models incorporated into the terrain (Rhino, possibly Space Marine helmets too).&lt;/p&gt;&lt;p&gt;Cons&lt;br&gt;-The piece is too cramped and busy.&lt;br&gt;-The trees look terrible, and the eyes make them even worse.&lt;br&gt;-What's with the circles of rocks?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mike X (Official)</dc:creator><pubDate>Wed, 24 Jun 2009 22:12:09 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11710077</link><description>&lt;p&gt;I could definitely see this being used as a base for some really awesome dioramas. I even see a lot of conversion potential. You could easily convert that Rhino to look part of any Imperial, Independent, or Chaos faction. That covers a third of the races in the 40k universe.&lt;/p&gt;&lt;p&gt;So much potential. You could do a whole Chaos diorama with CSM celebrating on top of the downed Rhino, with the trees painted up in Tzeentch theme. Or anything else you could think up!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DrBored</dc:creator><pubDate>Wed, 24 Jun 2009 22:11:16 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11709455</link><description>&lt;p&gt;yea, it takes me long enough to paint a rhino as it is. i'd never get finished with that thing. now if they sold it prepainted...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dantethegolden</dc:creator><pubDate>Wed, 24 Jun 2009 21:45:54 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11709361</link><description>&lt;p&gt;That looks great! If the price is really that reasonable I foresee myself getting a couple of them.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">link6413</dc:creator><pubDate>Wed, 24 Jun 2009 21:42:35 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11708003</link><description>&lt;p&gt;Yeah those eyes are retarted.&lt;br&gt;Also, painting this looks like real work. The greatest thing about the Cities of Death terrain- and all well designed terrain, really- is that it was made in such a way that all it required was an undercoat and a couple of layers of drybrushing/overbrushing and pow! you had great looking terrain for the table. Ready to go with minimal work. Maybe a little flocking, or somesuch, but that's pretty much it.&lt;br&gt;If I'm gonna spend the kind of time painting something like this needs to look good, it would be a model for my army or......&lt;br&gt;No, it would be a model for my army. Terrain is cool an' all, but not that cool.&lt;br&gt;And those eyes just kill the piece, anyhow.   Just so.......Lord of the Rings style or something. Maybe Warhammer Fantasy. But 40k? Nah.&lt;br&gt;Nice paintjob for sure, though.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SinSynn</dc:creator><pubDate>Wed, 24 Jun 2009 20:44:59 -0000</pubDate></item><item><title>Re: 40K SNEAK PEAK: Plastic Battlescape</title><link>http://www.belloflostsouls.net/2009/06/40k-sneak-peak-plastic-battlescape.html#comment-11707379</link><description>&lt;p&gt;the chimera is proportionally more survivable than the rhino.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Engelus</dc:creator><pubDate>Wed, 24 Jun 2009 20:19:58 -0000</pubDate></item></channel></rss>