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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://belloflostsouls.disqus.com/</link><description>Bell of Lost Souls is a community and news site for tabletop games, RPGs and pop culture.  All the Warhammer, D&amp;D,  Star Wars and geeky entertainment news and opinion articles you can handle.</description><atom:link href="https://belloflostsouls.disqus.com/40k_sneak_peek_ironclad_dreadnought_pics/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 11 May 2009 22:19:27 -0000</lastBuildDate><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9229354</link><description>&lt;p&gt;I think he defiantly looks ready to tangle with anything&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shadelance</dc:creator><pubDate>Mon, 11 May 2009 22:19:27 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9082564</link><description>&lt;p&gt;I reckon, they would probably be happy to do a feature on your conversion and progress.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dark_Templar</dc:creator><pubDate>Wed, 06 May 2009 23:44:15 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9076539</link><description>&lt;p&gt;Yeah! 40K isn't very realistic, but that makes it so much more cool :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pholostan</dc:creator><pubDate>Wed, 06 May 2009 20:23:59 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9075536</link><description>&lt;p&gt;i would be more than happy to, i just don't know what to do with them. i was gonna take pics all along the customization process, but should i send 'em into BoLS or what?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dantethegolden</dc:creator><pubDate>Wed, 06 May 2009 19:38:24 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9069796</link><description>&lt;p&gt;Sounds like it could be pretty mean looking once you are done, it would be nice to see some pics if you are happy to post them. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dark_Templar</dc:creator><pubDate>Wed, 06 May 2009 16:52:00 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9050998</link><description>&lt;p&gt;i agree. the physics are way, way complicated. you'd need a lot of gyros and some really aggressive hydraulics. then, if you got that figured out, it'd be so slow that it would be terribly vulnerable.  Modern tanks like the M1 Abrams (and i hate to reference actual military examples, i know it doesn't correlate, but bear with me) can cruise along at around 55mph and fire.  A walker just doesn't have a place in an army like that.    However: in the glamorous world of 40k, where they can flop down out of the sky in an armored egg, they're really, really cool.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dantethegolden</dc:creator><pubDate>Wed, 06 May 2009 06:59:14 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9050868</link><description>&lt;p&gt;i agree. i'm a little afraid to work with resin. for my furioso (which is on order) i'm going to do a little hacking, customize the position of the arms and whatnot, and plaster purity seals, skulls, etc all over it and call it a Venerable Death Company Dread.  I'm also going to paint him as Moriar the Chosen, in the hopes that in the future Blood Angels dex, they bring him back as a special character!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dantethegolden</dc:creator><pubDate>Wed, 06 May 2009 06:47:31 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9046503</link><description>&lt;p&gt;Looks too bulky.  Weapons are too big for the body. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Will Curran</dc:creator><pubDate>Tue, 05 May 2009 23:56:29 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9042802</link><description>&lt;p&gt;No. Walkers are way to high to be practical i real warfare. 40K tanks have escaped from cartoons, not the battlefield. Their profile is way to high. Walkers are a ridiculous concept in modern warfare. Will not happen guys, it's a fantasy.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pholostan</dc:creator><pubDate>Tue, 05 May 2009 23:17:29 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9036011</link><description>&lt;p&gt;Wow!&lt;/p&gt;&lt;p&gt;A whole NEW plastic sprue!&lt;/p&gt;&lt;p&gt;Could it be more static (for the beginning modeler)&lt;/p&gt;&lt;p&gt;And  the TechMarines still can not intigrate the weapons (melta and bolter) into the hands or chest after all these millenia... err..."I do not know, just stick it on the underside... and leave the front sight-tip on the bolter."&lt;/p&gt;&lt;p&gt;Bring back the Chuck with a Jump pack, lol&lt;/p&gt;&lt;p&gt;What a waste of what could have been an awesome sprue. &lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rexscarlet</dc:creator><pubDate>Tue, 05 May 2009 22:21:26 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9035779</link><description>&lt;p&gt;A little disappointed, cartoonish is spot on as for the look, kinda reminds me of zoids/power rangers/transformers. Go go ultramegasuperquantum dread!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CatachanBrother</dc:creator><pubDate>Tue, 05 May 2009 22:10:24 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9032495</link><description>&lt;p&gt;well, I am not a fan of the seismic hammer or the way it looks like it is a slightly modified dread.&lt;/p&gt;&lt;p&gt;the custom dreads from the old black gobbo? which were all built out of odd bits look better. I always pictured the iron clad to be just that, a dread which is pretty much a front and side armour plated bulldozer that slowly advances on the enemy, and then when it gets close, just unleashes short range destruction on the enemy.&lt;/p&gt;&lt;p&gt;A bit of a let down, but at least it has some very nice bits that can be used to enhance my current dreads, and work as the basis for something much better when converted.&lt;/p&gt;&lt;p&gt;I can just guess how popular the close combat arms are going to be for BA players.&lt;/p&gt;&lt;p&gt;Now I just need the excuse to add another dread to my army...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bucho</dc:creator><pubDate>Tue, 05 May 2009 19:42:25 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9031363</link><description>&lt;p&gt;I dunno, that seismic hammer just looks funny.  Not a fan of the piston style.  But the right DCCW is beefy and actually has opposable fingers!  That, I like!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Facebook User</dc:creator><pubDate>Tue, 05 May 2009 18:50:42 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9030883</link><description>&lt;p&gt;tracked vehicles are fine in wooded and built up areas, the only reason tanks arent very good in confined spaces is because the turret can't turn around very well, the barrel gets blocked by trees and bulidings etc.&lt;/p&gt;&lt;p&gt;to be honest even wheeled vehicle do pretty well in woods etc, my brother drives tanks and huge rigs for the army. they do driving through forests in the dark without headlights :)&lt;/p&gt;&lt;p&gt;but obviously in sci-fi, walkers are always assumed to be technologically advanced enough to be able to traverse up rock formations over broken ground etc, making them better for scouting. just look at the sentinal, and the AT-ST chicken walkers from star wars 5&amp;amp;6, and the AT-AT's&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TSINI</dc:creator><pubDate>Tue, 05 May 2009 18:30:06 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9030670</link><description>&lt;p&gt;Interestingly, there was an article on the BBC a few weeks ago concerning a "power suit", which was more along the lines of a power lifter from the Aliens movie, but could be developed into a military power armour-like suit. It was however attached to power cables, so a power supply has yet to be added.&lt;/p&gt;&lt;p&gt;As for tanks being pillboxes... look up some of the wierd and peculiar Israeli urban AFVs.  I can't remember its name, but there is a T55 or Centurion conversion to a mobile pillbox/checkpoint !!!&lt;/p&gt;&lt;p&gt;But you are correct tanks tend to get an RPG in the side or rear in urban areas if not supported by infantry.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">teach59</dc:creator><pubDate>Tue, 05 May 2009 18:21:33 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9030532</link><description>&lt;p&gt;It's utilitarian and a little forced. The literal, prosaic seismic hammer is completely static and lacks impact. Yes, we know that's how real seismic hammers work--also we don't care, and it's not as cool as a Fiery Wrath Hammer or something else more in line with the universe that they could have chosen. It's like the designer had just read an article about mining technology and decided to incorporate this tool that seemed neat at the time.&lt;/p&gt;&lt;p&gt;To me it looks like something that would be fielded by the Home Depot army, not by the devotional, elaborate, overdecorative, and above-all gothic [i]space marines[/i]. And it's only barely better than the many mediocre conversions out there. Oh well.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">fireangel</dc:creator><pubDate>Tue, 05 May 2009 18:15:49 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9030307</link><description>&lt;p&gt;Quote: "Really go look at another picture of a standard dreadnought. There is almost NO difference here."&lt;/p&gt;&lt;p&gt;Exactly. But you get 13 front armor. Don't you think maybe that should have been part of the design? Maybe, just possibly, this thing has some extra armor on it. The difference between 12 and 13 front armor on a walker has serious in game effects! It's a very big difference. So I personally would have liked a bit more added on. Is that so wrong to ask?&lt;/p&gt;&lt;p&gt;Quote: "This is basically a slight cosmetics change for our normal dreads. Anyone who says otherwise is blind. "&lt;/p&gt;&lt;p&gt;Agreed. And disappointed.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Miami</dc:creator><pubDate>Tue, 05 May 2009 18:06:02 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9030289</link><description>&lt;p&gt;also the forgeworld bashing hand opens up to reveal a flamer nozzle, so it punches through the wall and then fills the bunker with flaming death!!!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TSINI</dc:creator><pubDate>Tue, 05 May 2009 18:05:12 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9029367</link><description>&lt;p&gt;JAZZ HANDS DREAD!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TSINI</dc:creator><pubDate>Tue, 05 May 2009 17:59:26 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9029288</link><description>&lt;p&gt;Agreed that it is not bulky enough. I think maybe Riot-Man think it look bulky because the hands look oversized. I think it looks silly... the easiest way to make something look like a child is to make the head and hands bigger than normal!&lt;/p&gt;&lt;p&gt;I play both Chaos and Space Marines, and I've always been frustrated that a defiler and a dreadnaught have the same armor, cause it doesn't seem right to me. I think they got it right with the Soul Grinder, but then they had to go and even the playing field with this guy here. So I was hoping for a bigger, bulkier dread.&lt;/p&gt;&lt;p&gt;Instead, we get baby hands, a couple lines to indicate that there might be some added armor on the body, and hunter killers to make it appear to be a little taller.&lt;/p&gt;&lt;p&gt;Color me disappointed.&lt;/p&gt;&lt;p&gt;Oh, and it look like the leg guards might be angular as opposed to rounded. Woo hoo.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Miami</dc:creator><pubDate>Tue, 05 May 2009 17:56:48 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9028930</link><description>&lt;p&gt;Actually, not quite true. Tanks and such are useless in wooded and built up areas. They lack maneuverability and as a result function more like pill boxes. Take our planet for example. Only something like 40% of the available land area is traversable by wheels or tracks. The rest is impassable without aircraft/helicopter/etc.&lt;/p&gt;&lt;p&gt;Fact is that if someone had the right concoction to construct a true walking platform, they would indeed give tanks a run for their money. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Epps</dc:creator><pubDate>Tue, 05 May 2009 17:45:21 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9027970</link><description>&lt;p&gt;Yeah, I can definitely see your point with the whole Furioso thing. Regardless, this is definitely a cool looking model.&lt;/p&gt;&lt;p&gt;I have been tempted to purchase the FW Black Templars Venerable, but am concerned that I am:&lt;br&gt;- a) Too new to the hobby to put the resin model together without complete disaster ensuing &lt;br&gt;-b) Not be able to paint it up to a standard which does the model justice.&lt;/p&gt;&lt;p&gt;Anywho, I like the idea of my own little Dread conversion which is a little more unique to my BT's, but not impossible for me to achieve.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dark_Templar</dc:creator><pubDate>Tue, 05 May 2009 17:15:23 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9023668</link><description>&lt;p&gt;Pretty sure they can remove them.  Whether they'd want to or not...&lt;/p&gt;&lt;p&gt;I just mean it seems contrary for them to modify something that's usually treated with a huge amount of religious reverance, to mess with their ancients like this.  But I guess you could say they've always existed, they're just new to us.&lt;/p&gt;&lt;p&gt;In the end it doesn't really matter, and you're right, I'm sure there's half dead heroes that would prefer to be stuck in one of these, though they probably wouldn't be able to make that distinction since most guys in dreads seem to be completely out of it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Forhekset</dc:creator><pubDate>Tue, 05 May 2009 15:16:31 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9023193</link><description>&lt;p&gt;I agree. As said before, why can't other dreads take the 13 armor if it's so easy to outfit these ones...&lt;/p&gt;&lt;p&gt;As you said all dreadnoughts are ancient and revered beings, but making a better one kind of damages the image of the normal ones. I like dreadnoughts, and even venerable dreadnoughts, but the idea and the model for the ironclad really annoy me.&lt;/p&gt;&lt;p&gt;I think a 13 armor dreadnought would've been better left as a dreadnought special character. The model could've used denser armor on all parts, rather than looking taller, and just having cartoony oversized arms. Elements of it I like, but overall... bleh&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brad Wiggins</dc:creator><pubDate>Tue, 05 May 2009 15:01:18 -0000</pubDate></item><item><title>Re: 40k SNEAK PEEK: Ironclad Dreadnought Pics</title><link>http://www.belloflostsouls.net/2009/05/40k-sneak-peek-ironclad-dreadnought.html#comment-9022899</link><description>&lt;p&gt;applause &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brad Wiggins</dc:creator><pubDate>Tue, 05 May 2009 14:51:31 -0000</pubDate></item></channel></rss>