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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in RUMORS: IG Murmurs Continue</title><link>http://belloflostsouls.disqus.com/</link><description>Bell of Lost Souls is a community and news site for tabletop games, RPGs and pop culture.  All the Warhammer, D&amp;D,  Star Wars and geeky entertainment news and opinion articles you can handle.</description><atom:link href="https://belloflostsouls.disqus.com/rumors_ig_murmurs_continue_95/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 10 Jan 2009 16:41:42 -0000</lastBuildDate><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-5048161</link><description>&lt;p&gt;thirded&lt;/p&gt;&lt;p&gt;*sarcasm&amp;gt;&lt;br&gt;and from here on out I refuse to play any SM who takes whirlwinds. Marines are supposed to fast-moving/hard-hitting, Why would they have artillery?&lt;br&gt;*/sarcasm&amp;gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hlynkacg</dc:creator><pubDate>Sat, 10 Jan 2009 16:41:42 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4892702</link><description>&lt;p&gt;OK, I can see that.  I'm not familiar with the term you used (my German is limited to counting, swearing, and ordering beer), but I can see the tactical concept is very similar to the Vietnam-era American model.  If you substitute M113 APCs and M551 Sheridan light tanks it's almost identical.&lt;/p&gt;&lt;p&gt;On the other hand, I have my IG configured more along the lines of a modern US Army Armored Cavalry Regiment (ACR).  I envision the Chimera as roughly equivalent to a M2 Bradley, the Leman Russ as an analog for the M1 Abrams, and that leaves the Sentinel without a clear equivalent.  I tend to use my Sentinels in a RSTA fashion (Reconnaissance, Surveillance, and Target Acquisition).  The regimental reserve is an armor company to provide sufficient weight to the counter-punch.  Tom Clancy's nonfiction Armored Cav is an excellent reference.&lt;/p&gt;&lt;p&gt;I certainly agree with your estimation of cavalry.  Once modern weapons became prevalent on the battlefield, dragoons were often more effective than dedicated cavalry as they dismounted to fight, providing a more stable platform for shoulder-fired weapons.  Extending that metaphor a bit makes an Armored Fist squad a dragoon of sorts, I suppose. &lt;/p&gt;&lt;p&gt;Ultimately, I have nothing against Sentinels, and generals are certainly free to assign them whatever battlefield role they wish.  I'm just edgy about having GW stick a light vehicle into a force-org slot where it doesn't belong.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SSG_Snuffy</dc:creator><pubDate>Mon, 05 Jan 2009 08:57:11 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4889580</link><description>&lt;p&gt;For 12 points, at the very least i expect to be able to choose my abilities. For 60 points i can get another scoring squad. But the point is moot, he's the only psychic model we have in the army, i'd be happy for them to up the points as long as he's more useful. Even if they where to give him better abilities he'll still be a t3 meat bag posing in a meat shield squad just as easy to kill.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Grim_Clown</dc:creator><pubDate>Mon, 05 Jan 2009 02:37:18 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4889383</link><description>&lt;p&gt;You don't know what the hell you're talking about. They also take up a precious doctrine choice.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sla-Ha-Nesh</dc:creator><pubDate>Mon, 05 Jan 2009 02:09:09 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4887752</link><description>&lt;p&gt;When I mention spliting based on the weaponry I am thinking in terms of the WW II Panzer Aufkulungschwarden with heavy armored cars to help the lighter recon armored cars punch through the enemy screen and go do the tactical recon thing.  Also they would be configued as a regimental reserve to counterattack an enemy penetration or as a flank guard.&lt;/p&gt;&lt;p&gt;Most successful cavalry has been more like mounted infantry than the shock troops most folks think of.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zaarin7</dc:creator><pubDate>Sun, 04 Jan 2009 23:07:14 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4884603</link><description>&lt;p&gt;The occasional nugget of truth is usually gleaned from Warseer or BoLS! The usual store manager has no more insight than the normal forum-user (often less), and the only reliable rumours are the ones straight from Nottingham.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PenelopeTheWonderPony</dc:creator><pubDate>Sun, 04 Jan 2009 19:01:58 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4884507</link><description>&lt;p&gt;I can see them putting in a blaneblade in the codex to sell more.... but it's completely unsuitable on a 6x4' table. Now, i will take a hellhammer! &lt;br&gt;I get a cover save!&lt;/p&gt;&lt;p&gt;Not against this you don't!&lt;/p&gt;&lt;p&gt;Pack infantry around the tank to keep CC units away..&lt;br&gt;Nice&lt;br&gt;Overpowered.&lt;br&gt;Evil&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hi-Ex_lover</dc:creator><pubDate>Sun, 04 Jan 2009 18:50:10 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4880756</link><description>&lt;p&gt;A horse would be a lot easier to come by than a jet bike and cheaper too.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ortega</dc:creator><pubDate>Sun, 04 Jan 2009 13:33:06 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4880479</link><description>&lt;p&gt;Good point.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cavalier1864</dc:creator><pubDate>Sun, 04 Jan 2009 13:04:41 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4880320</link><description>&lt;p&gt;to be honest ive seen plenty of people who use the rough-rider rules but their models are normally bikers or quadbikers. so i know what you mean about the image, but then again, i think the krieg rough riders from forgeworld look awesome for 40k, theyve got the WW1 look that slots into the 40k battlefield really well.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TSINI</dc:creator><pubDate>Sun, 04 Jan 2009 12:44:32 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4880263</link><description>&lt;p&gt;also access to Caber-Toss elites, Bagpipe Voxes and deep fried Mars Bars which confer a +1 attack in close combat&lt;/p&gt;&lt;p&gt;special rules which is given to all highland troops:&lt;/p&gt;&lt;p&gt;incomprehensible: All highland forces speak in a strong scottish accent and as such cannot be understood by any english speaking human or alien. due to this a highland army commander is unable to access help from any allies whatsoever.&lt;/p&gt;&lt;p&gt;Show Asses: Al highland forces bare their asses to the enemy, any unit not firing may take a 6+ invulnerable save instead of their usual 5+ save, representing the enemy being revolted at the sight but also the lack of flak armour now protecting the squad.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TSINI</dc:creator><pubDate>Sun, 04 Jan 2009 12:40:35 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879999</link><description>&lt;p&gt;I came to realise over a year ago to take what GW staff (including managers) say with a grain of salt. One manager told me there would be a actual book codex for BA by august 08. Unless i am really out of the loop still think i gotta use my PDF from the intraweb. Plus 5th edition wont come out til 2010 and DE should have codex by now. Planetstrike will replace apocalypse. I could go on, but i wont. Given they have had a nugget of truth every now and then&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">deus of dice</dc:creator><pubDate>Sun, 04 Jan 2009 12:08:23 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879807</link><description>&lt;p&gt;yeah I second that! how rude!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">deus of dice</dc:creator><pubDate>Sun, 04 Jan 2009 11:43:34 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879795</link><description>&lt;p&gt;well you have the right to your opinion on horses in the 41st century, but some people do use them so I dont think GW will get rid of them. If you are adament on not playing agianst them thats cool. But my visual of the game is if humans are still around then I am sure there still is horses. whether or not they are used in battle might be possible I think GW should have a mounted command squad. I think it would go good with a Mordian army or even a Vostryan army they both have a sorta 19th century feel. I dont personally know any one with a mordian but I know someone with a vostoryan army and I think that would look great. &lt;br&gt;plus where else would you get delicious horse glue! lol&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">deus of dice</dc:creator><pubDate>Sun, 04 Jan 2009 11:42:59 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879751</link><description>&lt;p&gt;So you won't play some one because they take a unit you don't like?&lt;/p&gt;&lt;p&gt;You sir, fail.&lt;/p&gt;&lt;p&gt;There is a lot to be said for the utility of the Rough Riders, and a lot to be said for their fluff.&lt;/p&gt;&lt;p&gt;If its taking away from the "sci-fi 4st (lolwut4st) millenium", then too bad! Horses are quite prevalent in guard fluff. The Attilans and the Death Korp of krieg use them quite a bit.&lt;/p&gt;&lt;p&gt;Any notion of them not fitting into the setting is a product of your own denials and prejudice.&lt;/p&gt;&lt;p&gt;And frankly, its incredibly rude to refuse to play some one because they took a specific unit from their roster. Especially against some one using a unit out of a codex that is suffering right now.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andy</dc:creator><pubDate>Sun, 04 Jan 2009 11:38:40 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879316</link><description>&lt;p&gt;The artillery along with new rough riders is a wish lsit more than anything as personally i dont like the open topped Basilisk or the old rough rider models. As for the Baneblade, thats exactly what i thought as we have perfectly good Forge World rules for dealing with superheavies in regular games. What i would say is that this doescome from GW staff unofficially and as such could be either just a bit of misinformation to get forums churning or it could be truth or at least partial truth. This doesnt mean to say what ive suggested is unreliable, just that certain descisions may not have been made yet (such as the Baneblade and the Cadian boxed set) and these are idea that are being bandied about at GW.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kirko</dc:creator><pubDate>Sun, 04 Jan 2009 10:30:58 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879291</link><description>&lt;p&gt;I understand that.... One of the most appealing things of 40k after playing for 13 years is visualizing and putting yourself in the game. When I put myself in the game where the weaponry and armor is so advance I fail to see why, and how horses even have a place on the battlefield - I would rather play against Jet bikes even if they cost less and played better. And while I realize that you may be able to come up with some excuse as the this, I still don't see how it would be even half as practical as a Jet bike or something along those lines.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hate horses</dc:creator><pubDate>Sun, 04 Jan 2009 10:29:05 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879170</link><description>&lt;p&gt;Well in all fairness your opponent can refuse to play you unless you drop one of the best units in your army. Necrons - they're shambling undead, I don't think a monolith really fits... Eldar - technically you're supposed to have primarily guardians, and barely any aspect warriors. I don't care if you claim to be the all aspect craftworld, i played them last week there can't be that many of you!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">scotchjon</dc:creator><pubDate>Sun, 04 Jan 2009 10:12:32 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879140</link><description>&lt;p&gt;I totally agree. I won't even play IG that field rough riders as it ruins the idea of the game for me. It takes me away from the sci-fi 4st millenium and I spend the entire game wondering how in heavens name they got Heath Ledger back alive and got him to do a 2nd Knights Tale....&lt;/p&gt;&lt;p&gt;Really GW?... Please loose the horses for anything semi-practical.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hate horses</dc:creator><pubDate>Sun, 04 Jan 2009 10:07:56 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4879150</link><description>&lt;p&gt;I've had this argument regularly with a friend. My point is always this. Look at the feel of the army in question. Sure horses wouldn't fit into my debating opponents army (space marines) as they are in style and equipment a modern army. A small elite well trained well equipped force. But that is not what guard are...&lt;/p&gt;&lt;p&gt;Look at the atitude of expendable guardsmen. Commissars and Summary Execution. Even the overall shape of the Leman Russ battle tank has far more in common with a WW1 tank than a modern tank. I consider the guard to be an army that "feels" WW1 - WW2, during which horses were still used. Not always successfully admittedly. Likewise, if you leave your rough riders in clear LOS of your enemy he will easily annihalate them (and with good reason, as many terminator squads have deep striked into the wrong paddy field in the past) Used correctly, they can be devastating.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">scotchjon</dc:creator><pubDate>Sun, 04 Jan 2009 10:07:48 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4878512</link><description>&lt;p&gt;"Griffon is a Heavy choice (stealing the slot of a Leman Russ or Basilisk) while a Heavy Mortar is an Elite choice"&lt;/p&gt;&lt;p&gt;would this matter if the rumor with the Leman Russ Squadrons is true... otherwise yes, i still doubt this would come, whats the use of Squadrons if you can't field more than one (due to the point cost, its not that they come for free :))&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">eLCee</dc:creator><pubDate>Sun, 04 Jan 2009 08:16:44 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4877565</link><description>&lt;p&gt;"-null psychic powers again him and his unit on 4+"&lt;/p&gt;&lt;p&gt;Hmm...anti- Lash of Submission, eh...?&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Cavalier1865</dc:creator><pubDate>Sun, 04 Jan 2009 04:51:31 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4877539</link><description>&lt;p&gt;You're kidding, right?  You ever hear of Cossacks?&lt;/p&gt;&lt;p&gt;The Germans used mounted troops for recon and patrol.  And the Poles, contrary to popular, very mistaken, belief, used cav quite successfully.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Cavalier1865</dc:creator><pubDate>Sun, 04 Jan 2009 04:43:40 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4877512</link><description>&lt;p&gt;Are you PPLI?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Game Thug</dc:creator><pubDate>Sun, 04 Jan 2009 04:38:02 -0000</pubDate></item><item><title>Re: RUMORS: IG Murmurs Continue</title><link>http://www.belloflostsouls.net/2009/01/rumors-ig-murmurs-continue.html#comment-4877505</link><description>&lt;p&gt;(How come there's no delete function?)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Game Thug</dc:creator><pubDate>Sun, 04 Jan 2009 04:35:01 -0000</pubDate></item></channel></rss>