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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in SNEAK PEEK: Marines Confirmations</title><link>http://belloflostsouls.disqus.com/</link><description>Bell of Lost Souls is a community and news site for tabletop games, RPGs and pop culture.  All the Warhammer, D&amp;D,  Star Wars and geeky entertainment news and opinion articles you can handle.</description><atom:link href="https://belloflostsouls.disqus.com/sneak_peek_marines_confirmations_44/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 09 Oct 2008 16:43:26 -0000</lastBuildDate><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2969277</link><description>&lt;p&gt;dude, termies can get 3+ inv saves with storm shields&lt;br&gt;and they can exchange their normal weapons for a thunder hammer and ss combo... so... they have better than a 4+ reg inv save. This is only the assault termies though... and i see what you mean about the high toughness weaponry&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nick</dc:creator><pubDate>Thu, 09 Oct 2008 16:43:26 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2438336</link><description>&lt;p&gt;got hold of my codex yesterday and they rock&lt;/p&gt;&lt;p&gt;but whilst some units have had a dramatic pric cut others are more expensive :(&lt;/p&gt;&lt;p&gt;i expect to see lost of landraider redeemers forging ahead at cruising speed  with machine spirit assault cannons blazing&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rodders</dc:creator><pubDate>Fri, 19 Sep 2008 02:50:58 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2384430</link><description>&lt;p&gt;I was rather irritated to see the new rules about Terminator heavy weapons, because I bought and constructed a box of Terminators before reading that and now have a currently unusable squad, but regardless of what the miniutae of the Sternguard squads are I'll be alright. I unearthed about ten figures that were just Marine torsos and legs yesterday and now have a servicable squad of Sternies ready to go&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JTF</dc:creator><pubDate>Tue, 16 Sep 2008 10:06:57 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2358758</link><description>&lt;p&gt;That is a Roy Batty quote, but earlier in the movie, in the freezer.  "I've seen things you people wouldn't believe." is at the very end when he's talking to Deckard.  Roy and his C-Beams.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Razarael</dc:creator><pubDate>Mon, 15 Sep 2008 09:26:16 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2357363</link><description>&lt;p&gt;10 men tactical squads are 170pts standard&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Savark</dc:creator><pubDate>Mon, 15 Sep 2008 05:07:16 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2355371</link><description>&lt;p&gt;Everyone! Go here for Games Day UK 2008 photos. All I can say is OMFG!!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">3dken</dc:creator><pubDate>Sun, 14 Sep 2008 23:04:41 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2351240</link><description>&lt;p&gt;What you termy guys fail to understand is that saves really dont matter that much in 5th ed. Let along the amount of high str/ranged weapon that are in the other armies.  Oh ya you can load them up in a crusader, oh wait that the bulk of your army in just two units. Termies need FNP or at least a four plus reg inv save.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Buggus</dc:creator><pubDate>Sun, 14 Sep 2008 17:59:35 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2346721</link><description>&lt;p&gt;A message to all terminators: Look out for the new and improved pariahs. Terminators have 3+ invulnerable what? 8D&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Guest</dc:creator><pubDate>Sun, 14 Sep 2008 11:13:05 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2313724</link><description>&lt;p&gt; with this codex it is sure BA/DA/BT will have a adjustment of some sort, seriously all marine players out there rejoice as you get new toys, not like the chaos marine codex that has a been ripped off bad. in 5th ED so far the basic rule set is alot better imo since gameplay is a bit faster but the problem remains that the game balance will be all messed up by the codex and surly new ones that will come out.&lt;/p&gt;&lt;p&gt;GW best move so far is the assault on black reach box otherwise that they still do same mistakes over and over, forcing the player to change instead of adding is bad business and removing or squat treatment is as bad too.&lt;/p&gt;&lt;p&gt;i got my lesson with GW, collect as basic as possible, and play generic stuff otherwise that you will get ripped off, exemple 1996 chaos dex ( the way i collected ) after that the 3.1 came out most chaos players changed and got specialized and now 5th ed codex that is mostly a roll back to the 1996 codex. same goes with the marines.&lt;/p&gt;&lt;p&gt;captain and chappy is always a good choice, librarians since they never sold that much receive a boost get nerf after, and here we go again. the new razorback options will be popular and are also very sensible to change so keeping the old setups are a safe bet but the new weapons options hmmm i would not trust that.&lt;/p&gt;&lt;p&gt;special chars, those are still worthless super rules to sell, nothing more&lt;/p&gt;&lt;p&gt;all the vets varients are a no good too as it is clear the prupose of those is to sell metal minis, expensive and big bucks for GW&lt;/p&gt;&lt;p&gt;new scouts, those are a joke and a bad one, minis are great but are subject to change again.&lt;/p&gt;&lt;p&gt;this dex is all new and shiny but not really new so guys be careful don't go haywire on it, keep those precious buck in your pockets&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TheLuc</dc:creator><pubDate>Fri, 12 Sep 2008 19:48:36 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2302038</link><description>&lt;p&gt;If you haven't looked at the Advanced Orders on the GW site recently, Codes: Space Marines is now $30US.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DRUMS11</dc:creator><pubDate>Fri, 12 Sep 2008 11:24:19 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2277830</link><description>&lt;p&gt;Hold on a minute, all of you...  Chapter Masters and Captains can have digital weapons?  I know what they did in Rogue Trader and 2nd.  What do they do now?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">atreides</dc:creator><pubDate>Wed, 10 Sep 2008 23:56:00 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2270477</link><description>&lt;p&gt;yes SS give 3+ invul against shooting and also in close combat.&lt;/p&gt;&lt;p&gt;that's one of the main reasons for the inter-chapter flame war going on in this thread.&lt;/p&gt;&lt;p&gt;What I would like to see happening is the BoLS admins stepping in and making a stand here.... too many ppl are bitchin and complaining and too many ppl are being alright insulting here...&lt;/p&gt;&lt;p&gt;if you (not you signo) cannot act maturely on the internet then just get out of here... most of the people here are mature (i would at least hope so) and as such none of us need to get into a shouting match here. that's the biggest problem on the internet... that whole anonymity thing.... /sigh&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">abinavjain</dc:creator><pubDate>Wed, 10 Sep 2008 16:47:47 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2270337</link><description>&lt;p&gt;chill a little dude...&lt;/p&gt;&lt;p&gt;some of the complaints are justified.... I am a codex marine player myself... and I think when it comes down to the basics, all chapters should have the same wargear... SM/SW/BA/DA/BT should all have storm shields that give 3+ invul save and that all the LRs should be capacity 12 and LRC's capacity 16 and so on...&lt;/p&gt;&lt;p&gt;a lot of the divergent players don't want the new units and special rules and all... they just want a standardization across the board for the same equipment.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">abinavjain</dc:creator><pubDate>Wed, 10 Sep 2008 16:37:56 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2270264</link><description>&lt;p&gt;first off... the Horus Heresy BL books are some of the best books for the hobby, so don't be bitchin abt it....&lt;br&gt;second... so all you ppl dont want the shiny new toys,... i think you should get some of them.... i also blv that the wargear shud be standardized.... &lt;br&gt;im a C:SM player  and I will say this... ultramarines ARE the SM studs of the Imperium...&lt;/p&gt;&lt;p&gt;and some ppl say that points cost would radically change if the wargear was standardized.. not in my opinion it wouldnt, considering that the new stuff is costed the same as in existing divergent codexes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Great Unclean One</dc:creator><pubDate>Wed, 10 Sep 2008 16:33:12 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2258470</link><description>&lt;p&gt;then I take 3 vindicators and flamers and missile launchers in my tact squads and flamers for my assault squad. 100 fried lizard chickens made easy.&lt;/p&gt;&lt;p&gt;the theory crafting can continue till we're blue in the face.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ZamOne</dc:creator><pubDate>Wed, 10 Sep 2008 08:29:05 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2258238</link><description>&lt;p&gt;i didn't understand, strm shield gives 3+ invulnerable throw against  melee amd fire attack?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">signo93</dc:creator><pubDate>Wed, 10 Sep 2008 07:57:08 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2257209</link><description>&lt;p&gt;well, just speaking out as a BT player; sure, us BT are the only chapter to be able to field LRC as transport options as well as heavy support choices.  and also, the standard cost for a normal SM is 16 points, with the ability to use CC and BP or just bolter with nothing else.  well, rightous zeal is accounted for, so i guess that balances out the cost of nades for C:SM units.  and we also get our vows....and the emperor's champion...and the use of drop pods.&lt;/p&gt;&lt;p&gt;sure, i guess when i look back and re-read the BT codex, we get lots of special rules, such as drop pod assault even if its not listed, etc etc.  and i guess i was pretty irked/angry that some of the war gear are totally different.  as mentioned in an earlier post, as an example, sure DA get better shotguns, but at least its listed as a reason why: manstopper rounds.&lt;/p&gt;&lt;p&gt;main point here: i'm not really complaining, but i just want an explanation (from GW, not from fluff, arguments, or any of that stuff) saying why a UM stormshield is better than say a BA storm shield,  at least make a separate entry (ei, tower storm shields, gives +3 invul save due to its great height vs storm shield, +4 invul save in CC)  as to avoid confusion, and as seen on this board, lots of angry customers.&lt;/p&gt;&lt;p&gt;finishing comments are to all players using independent codexes for SM, just chill and wait until the new C:SM coded comes out.  maybe they'll tell us something from now till then, maybe GW has heard the angry masses and do release a faq.  for now, it'll suck in the short run, but in the long run, have a lil bit of patience.&lt;/p&gt;&lt;p&gt;also, i heard that other races are getting new codexes first, ei IG, Necrons, DE.  SW codex is slated last (at least thats what the GW people told me when i asked them about it)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Excal</dc:creator><pubDate>Wed, 10 Sep 2008 04:00:19 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2256765</link><description>&lt;p&gt;sternguard are elites while vanguard are fast attack.....&lt;/p&gt;&lt;p&gt;i did not see options for reclusiam/librarium command squads... but wth... a few conversions here and there... a few minor rules modifications here and there... voila... u got them!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">abhinavjain</dc:creator><pubDate>Wed, 10 Sep 2008 02:29:43 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2256738</link><description>&lt;p&gt;really? each entry in YOUR codex that is different from MINE is gonna need a fluff page... YOUR chapter is also gonna need some fluff pages....&lt;/p&gt;&lt;p&gt;ur telling me that BA/DA/BT codexes can be rendered down to 10 pages of info? i dont know abt any1 else, but i wud find it insulting if that happened...&lt;/p&gt;&lt;p&gt;each codex is unique in its own way... we regular marines have some advantages over you right now... what you basically want is all those advantages plus the ones you already get... death-raven, death company, 20-man troops and god knows what else....&lt;/p&gt;&lt;p&gt;i hate to say this but you sound like a whiner if you think your "4th ed." repeat "4th ed" is out of date.... SW/Necrons/IG/BT have even older codexes... are they not obsolete?&lt;/p&gt;&lt;p&gt;and why are you all being biased towards regular marines anyways? you guys all get cool stuff in ur codexes that we didnt have in 4th ed... seems like ur looking for the ROYALE WITH CHEESE here... forget it dude... codex marines needed something definitive that clearly set them apart from all you divergent guys... and we got it... it happens to be better than what you have at the moment so you feel the terrible, gnawing urge to complain and whine about it.... got only one thing to say --- suck it up and shut up or get out of the hobby if you cant handle it.....&lt;/p&gt;&lt;p&gt;and personally, i wud like to see you try to incorporate 5 codexes into 1 (C:SM, BA/DA/BT/SW)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">abhinavjain</dc:creator><pubDate>Wed, 10 Sep 2008 02:23:29 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2254033</link><description>&lt;p&gt;A glossary would be helpful. I often find abbreviations on forums a bit mystifying myself.&lt;/p&gt;&lt;p&gt;As for MEQ, this one I know, it's "Marine Equivalent". It means anything in the game that is exactly like or close to being like Space Marines regarding game statistics. This generally refers to Toughness 4, armor save 3+ type troops.&lt;/p&gt;&lt;p&gt;Here's another one you'll see a lot, ATSKNF, which is shorthand for "And They Shall Know No Fear".&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BrassScorpion</dc:creator><pubDate>Tue, 09 Sep 2008 20:36:28 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2252843</link><description>&lt;p&gt;this is a general thing, could you post a list of often used abreviations somewhere on the site.  I just started coming here and at times don't know whats bieng talked about.&lt;/p&gt;&lt;p&gt;for example- MEQ's???&lt;/p&gt;&lt;p&gt;~Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BFT</dc:creator><pubDate>Tue, 09 Sep 2008 18:45:39 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2250841</link><description>&lt;p&gt;it's also worth mentioning that the machine spirit can fire at a different target.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">somnicide</dc:creator><pubDate>Tue, 09 Sep 2008 16:19:42 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2248571</link><description>&lt;p&gt;After all there are only so many attacks a nightbringer can have&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">UltramarineFan</dc:creator><pubDate>Tue, 09 Sep 2008 14:07:20 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2248240</link><description>&lt;p&gt;The book as-is is 150 pages, they can successfully incorporate the current incarnations of the BA and DA with maybe 10 more (most of that being fluff, all you need is special characters to represent their divergences).&lt;/p&gt;&lt;p&gt;As it is, this Codex is taking a lot of things away from the supposedly unique chapters and leave them with very little.  DA have Fearless Terminators and Scouting Bikes, BA have Vanguard without Heroic Intervention that use up an elite slot, Baals, and mandatory DC.  Everything else goes to new marines, often with more options and for cheaper.  That's lame.&lt;/p&gt;&lt;p&gt;As for mix and match, you can do that with the book anyway.  Marneus and Kantor make for scoring Sterns and stubborn across the board plus choosing to pass or fail all Ld tests.  It looks balanced because all that stuff costs a lot of points and a decent sized army can't possibly incorporate it all.  By adding in the BA/DA characters you open up more options for marine players (gamers, DIY-er, DA/BA purists), keep things consistent.&lt;/p&gt;&lt;p&gt;Not looking for a game advantage, I would like to have ==My== Codex not made virtually obsolete only a year after its release.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chumbalaya</dc:creator><pubDate>Tue, 09 Sep 2008 13:44:49 -0000</pubDate></item><item><title>Re: SNEAK PEEK: Marines Confirmations</title><link>http://www.belloflostsouls.net/2008/09/sneak-peek-marines-confirmations.html#comment-2248004</link><description>&lt;p&gt;I'd be very happy if they consolidated all the Space Marine (hurr!) variants into one chapter.  Even if they did two codeci: Codex and Minor Divergence (Sallies, White Scars, Ultras, BA, DA) and a second Major Divergence (BT and SW).  And I play Space Wolves, about the most divergent chapter.  But, it's not going to happen, it's too established and profitable to have at least seven colors of marines (blue, green, red, grey, black and white (but not white and black), silver (GK's), and extra spikey (CSM)).  But, it's not going to happen.&lt;/p&gt;&lt;p&gt;Instead, I'll enjoy all the abuse I can get out of the current SW and new SM codex.  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe</dc:creator><pubDate>Tue, 09 Sep 2008 13:28:24 -0000</pubDate></item></channel></rss>